[quote=“Coolthulhu, post:14, topic:8465”]It’s not that it isn’t working, just that it is a simplification.
For one, I’m pretty sure alternators aren’t just an on/off thing.
In current system, you can’t disengage the alternator and you can’t make it take more power when using it as a generator. Their load on the engine is totally separate from the one that powers the wheels (ie. having a truck alternator won’t slow down your car, except for the weight) and is also relatively minor.
Batteries are also simplified in that they charge sequentially (in the order in which they were installed), have 100% efficient charging/discharging and don’t lose power for idling. This means that when you’re using electric engines, the best choice when installing batteries is installing as many as you can (except on the bumper). Real life pure electric car batteries are heavy as hell.
They also have no performance degradation from old age, but that’s actually a good thing - aging batteries you need to constantly dispose of/reinstall would be annoying and very bad design.[/quote]
While it would be great if everything was simulated perfectly, I have to choose what to spend time on. I’d rather fix collisions than work on batteries. While working on basic vehicle physics I’ve done some changes to power and alternators, but everything is still simplified.