I’ve noticed now while driving through towns that some of the physics for vehicle collisions seems a bit off. Bumping a bike at 32kph in a car sent it flying (through a pack of z’s, which was awesome, I have to admit), which then pinballed down the street. After bumping into a car with my semi, I was inserted sideways into a nearby building at very high speed, I was only going about 48kph to start with.
It seems the physics matches up in some ways for the whole mass/velocity thing, but doesn’t take friction into account much?