Version 3580, Windows graphical
I get the mentioned debug message when I get a new mission from the refugee center rep, wherein he/she tasks me to assault a raider outpost, and swears me in as a marshal. After taking the marshal oath, the debug message appears, and a hostile bandit (presumably the camp leader) is spawned in the same room. Killing him/her completes the mission.
Here’s the thing though - I have uncovered quite a lot of world map, at least way more than ever before, and only now I realized I hadn’t spotted a single bandit camp, which leads me to believe the random bandit camps can’t spawn at all as locations, for whatever reason.
I have dynamic NPC spawns set to false. Could that be the cause?