Artyom's Gun Emporium (Update 2 Hotfix 1) Holy shit

At the description at the bottom you can find the shout outs to people who found the rare weapons. Sadly someone else already found Rebel and was given credit in the description. But Rebel is still rare on it’s own. Extremely rare in fact; so appreciate it untill your inevitable demise :smiley:

Weegh :frowning: Oh well, a silenced browning hi-power in .40 s&w with an epic silencer is awesome.

Oh and hey, happy late New Years… Wooooooooo…

By the way everyone, I did a count on how many guns are in the mod…

101…

We have 101 guns in this mod right here…

That’s a shit load of firearms!

Firearms 101 by Artyom.

Firearms 101.

Lesson 1: You need moar dakka.

[quote=“Random_dragon, post:266, topic:10035”]Firearms 101.

Lesson 1: You need moar dakka.[/quote]

Lesson 2: You need moar lazer dakka.

But lasers don’t explode and therefore aren’t manly enough. o3o

Shoot it at gasoline and then come back to me.

Lesson 4: Combine laser and normal dakka for more dakka

Lesson 5: Explosive dakka is best dakka.

Lesson 6: Dakka with boom go boom with laser dakka. But normal dakka don’t go boom with boom dakka.

Lesson 7: Full auto dakka is cooler but less practical than semi-auto dakka.

Wot? Zoggin’ ‘umies muckin’ about. o3o

Please add it guns if there aren’t in mod
Nambu Type I submachine gun (Japan)
Korobov TKB-022 assault rifle [experimental] (USSR / Russia)
XM8 Lightweight Assault Rifle (USA)
B+T TP380 semi-automatic carbine and pistol (Switzerland)
FAMAE S.A.F. (Chile)
Alfa Proj Steel and Holek revolvers (Czech Republic)
UZI pistol (Israel)
Mondragon self-loading rifle (Mexico / Switzerland)
Desert Tech Deserttech MDR MDR-C automatic rifle (USA)
FARA 83 assault rifle (Argentina)
Vepr assault rifle (Ukraine)

That’s already in the base game. At least, one of the Uzi series, it’s a bit vague. >w>

Random_dragon: Well, we get only one Uzi 9mm. I think modifications is OK, like UZI Carbine, UZI Pistol, Mini-Uzi, Micro-Uzi, etc. I think Uzi 9mm is just regular Uzi

True, guess some variety would be interesting. At a bare minimum, a regular model that uses the SMG skill and a smaller model using the pistol skill would spice things up. o3o

Variety is what this mod is about. I’ll get to adding them in the next update :smiley:

Idle curiosity, did you (Arty) up the noise level of firearms?

Many of the guns I’ve tested in latest builds are capable of making my character go def. While certainly loud. Most guns won’t make a person go instantly def.

Not sure if this change was the main dev team or a gun mod in play.