Hey, Iām terribly sorry for the necromancy Iām committing here, but I figured that itād be a reasonable place to post this, rather than making a new thread.
Iāve fixed the mod. The issue was the functionality of ārange: #ā I.e. ārange: 12ā (line 128) was changed at some point. It now needs to be formatted as
ārangesā : [
[ 0, 12, āDEFAULTā ]
],
If you want there to be full auto, thatād be formatted as
ārangesā : [
[ 0, 6 āAUTOā ],
[ 7, 12 āDEFAULTā ]
],
or similar. I havenāt tested the exact meaning of default, but I assume that itās exactly as youād think, the default of the listed weapon.
The functionality of āburst_limitā (I.e. line 728) seems to have been removed, though I left them as they were as they cause no issues and if anyone can figure out how to get the same effect, we can know the intended burst amount, though I suspect thereās a means of making it fire the default burst for the weapon.
Nearly all bandits were tested and spawning was tested a little bit, though I did get a bit lazy near the end. Iāve only been messing with the code (and really coding in general, I have dabbled, but nothing much) for about 3 days and it took me all day to figure out what was wrong, so Iāmmaā bit exhausted working on this and would like to get back to my own project.
If there are any issues, lemmeā know. I can likely fix them.
https://mega.nz/#!bbAD1CSC!zSREEX8OszAuTdWh2odKLdhKxQ4Tb9CNs9WhxUnmKUs
@Brosef Just alerting you to itās presence.
Edit: Updated link.