MShock32 Modded [glow=red,2,300]Xotto[/glow]
Hello, We`re korean modding team.
Our member, [glow=red,2,300]Xotto[/glow] complete his sprite work, so I upload his work.
- Equipment overwrite sprites example. -
Base MShock32 Modded, [glow=red,2,300]Xotto[/glow] plus his works.
Below is his work list.
- Almost melee/range weapon - 180s sprites.
- Almost armor - 370s sprites.
- Almost mutation - 80s sprites.
- Some tile rework. - 20s sprites.
I applied all werable armor item to tileset and almost weilding itme to tileset.




[glow=red,2,300]Big sprite Tile example - 2017/02/16[/glow]

Nomore Hulkzombie look like normal zombie size. Hulkzombie looks Big. More big tankdrone, more big monsters, more tall trees.
But, ofcourse, collision size is same - each unit has one tile only.
Below is Download Link
2017-02-16 Update
- Many terrain tiles refresh.
- Big sprite added.
2016-01-31 Update
- little modification.
- Add farm quest`s new tiles.
- At build 4232, add new monster tiles.
2016-09-18 Update
- little modification.
- Add some monster, effect, food.
- Modify tileset name.
[ - Installation - ]
1 .Install this zip file and extract gfx\MShock32Xottoplus folder.
2. Run game and setup option graphic tab -> select [glow=red,2,300]MShock32Xottoplus [/glow]
3. If you want small tileset like legacy, select MshockXotto+ small tree.
4. If you want no more transparent big tileset, select MshockXotto+ opaque tree.
Enjoy~