Nomore Hulkzombie look like normal zombie size. Hulkzombie looks Big. More big tankdrone, more big monsters, more tall trees.
But, ofcourse, collision size is same - each unit has one tile only.
1 .Install this zip file and extract gfx\MShock32Xottoplus folder.
2. Run game and setup option graphic tab -> select [glow=red,2,300]MShock32Xottoplus [/glow]
3. If you want small tileset like legacy, select MshockXotto+ small tree.
4. If you want no more transparent big tileset, select MshockXotto+ opaque tree.
Ah, looks interesting. I’ve been kinda thinking about working on overlap sprites for equipment, but I’ve been mostly still adding more sprites for unsprited/new content, alongside other updates and distractions. @_@
Initial reaction:Okay it looks adequate idea for a mod…After playing: OMG I WANT YOUR TEAM TO FUCK ME WILDLY AND HAVE MY BABIES…Sorry thanks for the excessive level of effort
I don’t think they are active anymore. I’m thinking of trying to continue the project at least a little by updating it to keep it up with changes such as monster and item introductions.
They are still active in their(korean) community. And they also did a some new update for this tileset lately. But, because of some reason, none of them had a chance to upload it.