Why does my torso have one less pip of health?

Asking the question generally, but also of interest is where in the UI can I find information about why my torso reports itself as “healed” but only has four pips, rather than five? Body status doesn’t show anything, nor character status (no “effects” etc).

Nevermind, it’s evidently very normal behavior for a limb to look fully healed but not actually be. I think the messaging about the wounds healing caught me off guard, when that is a separate attribute of the limb

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I think the message pops up if either the part is fully healed or the healing properties of the bandage is spent, being shredded by an attack does not count of course, I think.