[quote=“Tsu, post:19, topic:6256”][quote=“HunterAlpha1, post:8, topic:6256”][quote=“Arek_PL, post:3, topic:6256”]i like retrodays and coleen because i do not see missing textures everywhere alslo i like tsu because its interesing and nice but i see so many missing textures[/quote]Yeah Tsu’s is my favorite, and I’ve been asking around if there’s a more complete and up to date version than what’s in the experimentals but no luck so far 
But where are you guys getting all these tilesets? Is there a list compiled somewhere?[/quote]
I might come back and update the tileset if the development of tilesets is ever supported properly or has some level of organization. And I don’t say this to be mean, but when I was working on it I felt like it was… a mess, frankly.
The list files for all the items that needed to be tiled were approximately 12-thousand lines in a Notepad++ document format. My legacy of developing tilesets for CDDA was mostly in figuring out how to mildly organize the bloody .json file and work with the developer in charge of tilesets to fix how cars and a few other odds and ends worked aesthetically.
In the end though, I just had to give it up - Because for every thing you fix someone adds in fifty new books all with their own ID declarations, and without some way to resolve all the constant additions to tiles it’s just so much admin work.[/quote]Maybe someone should develop some sort of tileset manager which automatically places all of the untiled objects and items at the top of the list so you don’t have to go digging.