Hmmm, so here’s the non-perishable food sorted out in piles. More or less how I’d organize them on containers once the kitchen has been constructed. Still need to work on the underground level to store the perishable stuff.
-MREs
-Dehydrated stuff; each type aside from dehydrated tainted meat gets a container to themselves. Lots of dehydrated stuff; 900+ dehydrated meat, 300+ fruits and vegetables, and 150+ fish. Dried mushrooms get their own pile as well, dunno if I should put normal dried mushrooms with the hallucinogenic ones.
-Fluid sacs get their own container, though perhaps they’ll be on the underground storage.
-Spider eggs on their own container. Same with ant eggs once I get around to going under ant hills, and razorclaw roe will get a similar treatment… do they still exist in the game? Haven’t seen a shipwreck in a long while.
-Clean water and water to their own pile.
-Non-craftable drinks, such as canned cola, sports drink and similar stuff. Not sure if I should put mineral water here or among the water container.
-Craftable, non-perishable drinks. Coffee, tea, lemonade, etc.
-Non-crafted booze.
-Brewed booze; whiskey, vodka, fruit wine, etc. Brandy is included here. While it doesn’t require a fermenting vat, crafting it requires a distilling tool and fire. Basically this pile is booze that’s crafted with tools.
-Mixed booze; booze that’s crafted without the aid of tools. Rum and cola, weak and strong mixed alcohol. These booze don’t require tools or fire to create them.
-Wooden barrels of malt whiskey. Keeping them in one pile instead of putting them on the non-crafted booze.
-Canned food.
-Food sealed in glass jars. It has to say sealed jar.
-Canned human meals. Not sure if I should put the human meals on display, or discreetly hide them on the underground storage. It’s a special menu item on the kitchen.
-Liquid ingredients. Vinegar, maple syrup, stuff like that. Stuff that has to be in a container.
-Solid ingredients. From raw macaroni to salt and pepper.
-Unprocessed solid ingredients. Wheat, honey combs, dandelions. Stuff that’s generally found from foraging, and sometimes farming. Unsure whether to put honey combs here or place them in their own pile.
-Irridated fruits and veggies.
-Low-tier junk food. Basically stuff that’s low on nutrition; candies, crackers, cereals (not sure with cereal), cookies, etc.
-Ready to eat food; basically stuff that’s been prepared so they won’t rot. Jerky, fruit leathers, granola, hard cheese, etc. Might divide it into two piles; stuff that can be crafted (jerky), and stuff that can’t (pork sticks, bacon).
I’m a bit iffy on the ready to eat food, to be honest. It feels odd to put aspic, hardtack, and meat jerky together. Aside from the fact that they can be eaten as-is, unlike flour which doesn’t have any benefit of doing so, I don’t feel that they mesh well together. Gotta bear with it, though.
Also, animal and human bones will be in the kitchen storage, or maybe the back room that’ll lead to the farm.
In the future, I might make a fancier kitchen/cafeteria, stocked with only high-price eats and drinks.
…not to mention a food warehouse. Just max out a crate with nothing but flour, then seal the crate, and do so with other items. For the future, still have to deal with the insanity of making other buildings.
That said, this is decent progress. Food is pretty varied, and I got a good chunk of it done. All’s I gotta do is finish the building and then make the furniture to place the items in.