Now, weapons. On one hand, I found a ton of guns, and it might seem like a nightmare to sort out, but it’s not really quite the case.
For starters, sort ranged weapons out by skills used - with some exceptions.
So, start off with handguns, shotguns, rifles, submachine guns, and launchers. Five different skills. One container for each of them, then we move on to exceptions.
-Old-timey firearms. Like more of a museum display on the armory. Mostly flintlocks, though I’m pondering if I should consider including the fire lance among these weapons.
-Rivtech weapons. Not sure if these should gathered in one container, or if I should just place the Rivtech weapon on the container appropriate to it’s ranged weapon skill (automagnum on handguns, autoshotgun to the shotguns, etc). If I do place them all on a container for Rivtech weapons only, then I’ll have to set a container for Leadworks weapons as well.
-Archery and other simple-ish weapons. Bows and crossbows, and other stuff. Other stuff because the repeating crossbow uses the submachine gun skill. Slings, the atlatl, will also be here.
-Simple survivor-made firearms. Pipe rifles, survivor carbines, 12 gauge pistols, blunderbuss, and the pneumatic assault rifle and bolt driver, stuff like that. Not sure about the pneumatic weapons, though.
-More complex survivor firearms. Heavy rail rifles, and this might be where the pneumatic rifles end up. Homemade energy weapons like the turbolaser might end up here. Maybe the simple flamethrower will be included here alongside the chemical thrower.
-Or they go in their own container for homemade energy weapons. Pure energy-based weapons, since the heavy rail rifle uses other ammo aside from energy.
-Uncraftable laser weapons. Like the V29 laser pistol will be here while the homemade laser cannon and turbolaser will be in the other container, since the former can only be found while the latter two has to be crafted.
-Super heavy weapons that’s usually mounted on vehicles. Tank guns.
-Pondering if mounted rifles like the M2 Browning should not be included among the normal rifles.
-If so, what about other vehicle-mounted weapons? Slingshot cannons, the hypervelocity driver, the water cannon, etc.
Eh, I’ll figure that out.
Also, blob weapons.
As for ammo, it’s simple. Group them together based on ammo type. Like, .223 Remingtons and 5.56 NATOs are .223 type, so in one container they go. Rocks, lead balls, and the explosive canisters are heavy projectile types, so they go in one container. So on and so forth.
Magazines will be more or less the same. STANAG magazines and drum magazines together, alongside any other magazine that uses .223 ammunition. That sorta thing.
Ammo belts to their own containers.
And there we go. Some tricky ground with vehicle mounted weapons, but I suppose there will be less of a headache if the only vehicle mounted weapon I single out are tank guns.