What's Happening in YOUR Randomly-generated Apocalypse?

Spring Day 2

In this, the most recent expi/world, I was lucky to escape my burning starter house. Grabbing seems to have been rebuffed. why the duckery is it harder to escape with more strength? Dont piss on my head and call it rain; theres no excuse for it but it seems to be accepted.

Etiher way, it appears fire is less hungry, and its less reliably safe to hang out in basements while the house above you burns. Though not by much, mind you.

Armor, and a decent weapon have actually eclipsed finding a flashlight as my priorities here. Used to be with a nailboard and rudimentary armor I could make due, but now something more is useful.

So, I found a firetruck, in the truck I looted some turnout gear. Def armor. A fire zombie saw me and chased me, and I ran him over with a bus. His response was to have his soldier buddy get his body stuck under the tire of the bus, and I splatted on the windshield. Bruised, but surprisingly uninjured, I ran to the evac center to find a pickup truck with a yellow gas tank. Its leaking gas at a rate of 1 unit per turn its immobile or I turn the vehicle. So not too bad, and gas is so common.

the starter town is smaller, and I find that intercity starts are pure suicide now, so Im grateful for the smaller city. Theres a garage in town, and thats the only reason Im staying put for a day.

I found a shelter outside of town yesterday. 2 moose were hanging out playing nintendo together. They saw me and rushed to hug me in greeting, smashing through a window in their haste.

Still, Ive found a pkfarm. A gracke and moose were palying with some spitters nearby, and the moose won and wandered off. The gracke also won, but wouldnt fuck off so I could examine his loots.
I lead him to the garage, and, with some doing, trapped him inside the garage with a plow. I went back to his crap and a wasp came over. I was too unskilled to hit it but it was too weak to pierce my armor, so it kept damaging my crap. urrrrggh

I lead it to the garage and got it to play with the gracke. the winner is now buzzing around inside angrily.

fuaibfjbfakbfahj. So, Ill spend the day crafting clothing and ultimately end up with some duct tape too. not so bad a deal. Except for the part where a gracke and wasp were destroying my armor.

I made a catana, with skill rust ON!

As an 8 int man, my survivor studied as hard as he could, for a day and another, drinking soylent to save time, but it came to the point that he was forgetting faster than he could learn, when he hit level 7 and 99%, and was too tired to stay awake. So he took a sip of atomic coffee, and carried on, but elas it was not enough! So he took a adrenaline shot, and he could outrun a moose, and he continued his study. Half an hour later, he finally finished that chapter and began to make slow yet steady progress.

Eventually he reached level 8(e: level 9), and it was already the next morning, the aluminum keg by his car was half full from the night rain. Thanks to the coffee, he was still sober enough to cut up a toyota bumper, and started to forge the sword out of the steel lumps. How does one make a katana? Very carefully…

It’s 7 pm now, he finished the forging of the katana, without incident. And then he stitched some metal scraps onto it with car welder to make the blade sturdier.

3 doses of adrenaline will make learning insanely fast but only 3, 4 is lethal

Oh man I couldn’t imagine trying to learn anything on an adrenaline high. I’ve had some personal high-adrenaline moments, and its all instinct by then. Barely know what your doing, the motions just happen.

Agreed. It is too jumpy to study under adrenaline.

Thanks for the tip. I never use more than one, because that seems overkill, but I did not know it is actually risky.

adrenaline just temporary increase strenght (and maybe speed, not sure about that) and that effect quickly wear off but stimulant overdose increases intelgence and its long lasting effect

you will want high morale too because your reading time should be 10% of normal human (i can reach even 38 inteligence)

So this happened on day 3 thanks to lucky helicopter drops.

I honestly feel its a bit too lucky :stuck_out_tongue: Full power armor. I can’t store anything worth crap but why don’t I go and punch everything to death now?

Also, shouldn’t it require a source of power for me to to be able to use it? I seem to be able to walk around in them just fine, unpowered.

What you do with power armor is store it in a trunk and put it on before riding into glorious combat. Then you take it off and put on light armor to mop up and loot

[quote=“Arkenstone, post:12307, topic:47”]So this happened on day 3 thanks to lucky helicopter drops.

I honestly feel its a bit too lucky :stuck_out_tongue: Full power armor. I can’t store anything worth crap but why don’t I go and punch everything to death now?

Also, shouldn’t it require a source of power for me to to be able to use it? I seem to be able to walk around in them just fine, unpowered.[/quote]

I think it’s powered by a micro nuclear reactor?

It’s powered by a filled UPS, but you can still wear it without power, it’ll just be super encumbering.

for godlike characters unpowered power armor is nothing bad

yea, the devs missed a few digits in its real encumbrance value.

wanna do a fun exercise? hold 5 pounds (2.2kg) out in front of you. shoulder height, make sure your back is straight.

now hold it until you cant

did you last 20 seconds or have you been working out and made it all of 60?

PA is at well heavier than that

[quote=“pisskop, post:12312, topic:47”]yea, the devs missed a few digits in its real encumbrance value.

wanna do a fun exercise? hold 5 pounds (2.2kg) out in front of you. shoulder height, make sure your back is straight.

now hold it until you cant

did you last 20 seconds or have you been working out and made it all of 60?

PA is at well heavier than that[/quote]

Yeah, but it should also be well-distributed, so with practice, walking and other movements shouldn’t really be all that bad.

Seriously, the average combat loadout for a modern soldier is 60-80 pounds just in gear - properly distributed, 100-150 pounds would be doable.

[quote=“deoxy, post:12313, topic:47”][quote=“pisskop, post:12312, topic:47”]yea, the devs missed a few digits in its real encumbrance value.

wanna do a fun exercise? hold 5 pounds (2.2kg) out in front of you. shoulder height, make sure your back is straight.

now hold it until you cant

did you last 20 seconds or have you been working out and made it all of 60?

PA is at well heavier than that[/quote]

Yeah, but it should also be well-distributed, so with practice, walking and other movements shouldn’t really be all that bad.

Seriously, the average combat loadout for a modern soldier is 60-80 pounds just in gear - properly distributed, 100-150 pounds would be doable.[/quote]

And thats without including CBM’s and Mutation by the blob, both full mutation, and other shinanigans (granades, Stats through Skills, etc…) Who knows what the limit pushes too when you are not confined solely to human limitations.

The fact that 50 encumbrance is the game’s equivalent of fan-service is still there.

So I decided I wanted to be hardcore again. Turned zombie and npc spawns up. Hordes enabled, item spawns at .5. Evac shelter generated nearly a mile out of town next to a mansion composed entirely of libraries and a farm with fresh vegatables on every tile and the first “like new” APC that I’ve ever seen. It like the RNG is programmed to never give you what you want, even if what you want is suffering and death.

[quote=“deoxy, post:12313, topic:47”][quote=“pisskop, post:12312, topic:47”]yea, the devs missed a few digits in its real encumbrance value.

wanna do a fun exercise? hold 5 pounds (2.2kg) out in front of you. shoulder height, make sure your back is straight.

now hold it until you cant

did you last 20 seconds or have you been working out and made it all of 60?

PA is at well heavier than that[/quote]

Yeah, but it should also be well-distributed, so with practice, walking and other movements shouldn’t really be all that bad.

Seriously, the average combat loadout for a modern soldier is 60-80 pounds just in gear - properly distributed, 100-150 pounds would be doable.[/quote]

I wonder what it means in terms of balance, though. It felt a bit too easy.

That said, thanks to PK’s mod, I did not last very long in my hubris. I ran into a horde at night and yelled, figuring they would fail. They did not.

Damn acid pukers.

60-80 lbs of gear is nothing unless you’re a couch potato, especially if it’s on your back or in a backpack. That’s about the weight of a CDDA survivor’s gear as well.

You are missing the fact that a suit of metal designed to move with your muscles is going to provide resistance when unpowered.

Thats not including all the mutations, both full mutation and normal everyday workout mutation if (Stats through skills) or CBM muscle enhancement. Although I would imagine anything as advanced as PA would have a “neutral” state, for movement and maintenance. Although I can see an initial time penalty to switch to “powerless” mode being a thing.