What's Happening in YOUR Randomly-generated Apocalypse?

Day 42 of spring.

Well, things are looking up. Around the first week raided a relatively okay-sized town. Wheelbarrow found, books got. Read some, got the parts needed, and replaced the wheelbarrow box with a cargo carrier. Got a load of books, weapons from a FEMA camp, and food, so I planted my survivor in a nearby sewage treatment plant and got to reading.

Playing stats through skills for the first time. After so many books, reached double digits on all stats. Somewhat worried that the stats would become too high and make things too easy, but so far I think I’ll be all right since after tons of books the stats are firmly on 10s or 11s.

Anyways, around day 35 my survivor left the sewage treatment plant. Awl pike is still the melee weapon of choice, while for ranged combat using a crossbow for most things and a remington shotgun for emergency.

Encountered a factory. Something definitely odd is going on. Can stand 10 tiles away from turrets and bots, and their gunfire misses all the time at that distance. Real odd, though it certainly makes destroying them very easy with a crossbow. Factory seems to be empty, but I am getting some decent amounts of power storages.

in megastores i can find normal zeds or they all ewole instantly to hulks when spawned?

a ‘real’ population is probably 5-10x spawns, static. hordes add population so i exclude it, but horde behavior is presumed to be real. each size 4 town is a collection of suburban neighborhoods so its on a route and features local speciaty shops. Id say native pop of 15-20k? on the low side.
but i did not design the game and its open to interpretation

the reason hulks all spring up is due to cost multiplier and points in the spawn pool, if im reading the game right.
hulks are the single most expensive upgrade, and when the game has so many extra points it will keep rerolling in an attempt to use them. i think

depends on settings. static spawn seems to fill megastores with an army of normal zed.

I started near a small town of three houses, a mansion, and a store. Got a few decent supplies, including some good books. Moved southeast and found a large city. Been making night raids for supplies. Found an atomic sports car, luxury RV, electric car. moved the solar panels from the electric car to the atomic sports car. May move the minireactor and enhanced electric motor to the RV if I can get a good welding game together.

So… When I last played I was building a huge tank and had vats of mead fermenting.

I’m wondering whether to update my game. Will I break everything if I do? My current save is in a world where weapon magazines didn’t exist and the turret frames were a new innovation.

don’t update, if you are missing items then those items will never spawn due to how the world’s settings work. so if the guns still work they would report missing mags and you would never find any. so shotguns may still work due to not have mags in the first place.

Damnit. I wish someone would make a save importing utility that just reads the character sheet and your current items and current map and puts them into a newly generated world.

Day 85 of summer. I just turned an entire tree into wodka.

I drop that suggestion on the CDDA launcher thread

Edit.

It exists already!
Character Moving Utility, compatible with launcher!

Hmm, not bad. I suppose it wouldn’t save all the cargo from the vehicle though?

In other news I just found another minitank. This one with intact microreactors. Ripped all the motors out of it. I just wish I knew a good way to get my mechanic skill high enough to install more engines.

Repair and install more things.

On another note, I just found a power armour hauling frame, in a military surplus shop of all places…

I also have a light power armour suit and a basic power armour suit.

… I have no helmet.

Is there anything I can do other than just wait and hope?

Day 64.

Francisco Ellis the Samurai. A man who does not understand the modern era, given that he is the Last Samurai in the middle of Massachusetts. Specializing in the ancient arts of Niten Ichi-Ryu, Francisco-dono is not to be messed with.

So he’s going to raze the religious graveyard. He’s made it his mission to destroy every kirishitan grave he can find. The [sac]religious graveyard is filled with Portuguese-inspired traitors to the Shogun.

Sadly, Francisco-dono does not know how to destroy them. A quarterstaff didn’t work. A crowbar didn’t work. Running them over destroys them one at a time, but greatly-damages the holy vessel of Amaterahumuvee.

But once Francisco-dono destroys the heathens, he will occupy their sacred site. He will cover it with blessed crops, turn the half-built stone walls into full stone walls, and hunt the two ant nests within 10 tiles of the heathen resting place for meat.

I suppose the nuclear solution would prevent you carrying out phase 2?

Raiding around a bookstore hoping to find some stuff to train a few skills with, I stumbled across this:

I’m not sure whether to be more amused that there’s more recipes for weapons than dishes, or that the one recipe I apparently learned after skimming this book was Cullen Skink, which originates close to where I live!

[quote=“Chaz, post:12156, topic:47”]Raiding around a bookstore hoping to find some stuff to train a few skills with, I stumbled across this:

[snip]

I’m not sure whether to be more amused that there’s more recipes for weapons than dishes, or that the one recipe I apparently learned after skimming this book was Cullen Skink, which originates close to where I live![/quote]

I love finding that book, because most of my characters have a love of swords.

My current character is just two days into the apocalypse. Stats through skills for a change, so I feel pretty useless, nearly broke my arm day one. Got a hippie van, Trying to find a good weapon to go loot a nearby Megastore. Worst case scenario, I’ve got shotguns and ammo, so maybe I’ll try and Rambo it.

^^ Dont know how well a weakened character can do it, but craft a bayonet. a shotgun with a pointy end is a primary earlygame weapon for me. Reach attack when you can, shotgun when you cant.

Ooh, forgot about the bayonet giving the shotty reach attacks. Gonna have to make that and read a few marksmanship books. I’m still beating off the zombies and bandits with the good old makeshift crowbar. Haven’t even had the fortune to find a baseball bat on anybody yet. Yet my firearm collection is easily already passed ten guns, without a store. Gotta love well stocked weapon basements.

Edit: I might be faaaaar too drunk though. Turns out the local liquor store is where all the spawn allocation went too. Running at 0.75 item spawn, and literally every single shelf space is filled to the brim, including a entire wooden casket of single malt whiskey. 2,800 portions. Ooooooh boy.

I found FOUR casks of whiskey. I couldn’t believe it when I saw how many portions were in there. A pity it makes you more thirsty.