[quote=“Rot, post:11755, topic:47”]I’ve been reading books about the napoleonic wars and such, and thinking of a mod that disables all things modern like certain guns, vehicles, buildings, etc. On the subject of vehicles I was thinking horses, different breeds and levels of fitness and health. Maybe a menu much like the vehicle one telling the percentages of energy, how hungry and thirsty it is, and if it’s equipped with a saddle and saddlebags or even horse armor. Chariots and other horse-drawn vehicles would be neat too. Thinking of finding horses in farms and wild ones in plains or forests. Judging by this, certain skills would remain obsolete like machine guns, launchers, etc. Horses would of course use the driving skill.
I remember someone mentioning before about modding the game to play like an old 1900’s horror movie.
On the subject of my apocalypse, I’m thinking of playing as a civil war reenactor, messing around with my flintlocks. Probably going to send this over to the drawing board for reception as I’m not a modder and can’t do any of this stuff.[/quote]
I would ask how reading normal driving books would increase your chances of successfully riding a horse, but then again, reading advanced chemistry textbooks increases cooking, which means that no matter what book you read, the skill dictating whether or not you can make biodiesel also dictates whether or not you can make chocolate pancakes.