If you start a fire within a building you’re currently inside, the only loot you’ll get will be that character’s charred death pile if you manage to locate it in a subsequent game.
started a new character. because my old one was just easy mode with insanly dexterous strong and perceptive. crazy skills and the like currently doing a base run with just 6 starting points see how i fair
i’m training my 1y old char in mechanics to install the third engine. i’m at 15 now, i need 18 and it’s going sooo slow… but when it’s done i’ll try to break Mach2 limit ( i really hope i don’t need 4 engines for that :P)
my second character just died after his 751st kill…
thought he’d celebrate by eating cougar…
Shoulda known that gas pumps exploded…
He survived the first explosion…
but not the following three explosions…
morel of the story don’t light gasoline on fire next to a gas pump.
Was near getting to summer too.
I admit, this little fact does make my plan a bit unreliable, but I seem to regularly find C4 in military bunkers, and I usually burn up ammo to break in since Military IDs are a bit rare.
Unfortunately, my recent adventures seem to involve a great deal of mishandled explosives, landmines, and “You fumble at the controls x10”.
This usually results in me being dozens of tiles away from where I wanted to be, missing several limbs, bleeding, swimming in acid, blind (or boomered), and being surrounded by hundreds of zombies, not necessarily in that order.
Y’know nade launchers shouldn’t really allow you to blow your own feet off.
Takes a good few meters for the grenade to arm after it’s fired. How about a minimum range of say, 5-7 tiles?