well, that was… intresting.
Sebastian runs into a town, kills plenty of zeds. Colonizes a house on the outskirts, fills the area with beartraps and boards up the windows and doors.
He decides that making clothing, explosives and traps are his life’s work. A backpack full of pipebombs later, he finds a car-- and his new calling. He shortens it by a third, removes some seats, adds some storage space and welds it all back together again-- adding spikes and spiked plating to the front-- and some spikes to the back. He also installs blades in the wheelhubs.
Day 5, town clearance project complete. Unfortunately it’s by a river with 2 bridges that I haven’t explored yet, and I need some goddamn binocs too.
Day 8. Prepared for the excursion. Who knows what could be beyond that bridge, but I’m taking no chances. Clothes fabricated and repaired, Gunstores looted-- created a coilgun and a simple flamethrower to guide me on my way. As the first bridge seems to be flooded Don’t fancy trying to swim it, so I go for the oth-- [b]you lose control![/b]
Luckily it wasn’t actually on the bridge. some freaking moron decided to put shotgun traps and nailboards in the middle of the road-- and they’re covered with zombie corpses I gunned down several days earlier. I’ve now lost two wheels-- front left, rear right. Also a headlight.
There’s no garage in town.
Day 9. Seems I built that car to last-- it can run on only two wheels pretty well-- and none of the spikey bits were damaged, so let’s go for a ride. Other side of the bridge is clear… for miles.
Managed to ram a tree and break a blade off. 
Day 9.5-- Contact. Houses, at last. Still no sign of a garage though, so I pray I can balance on two wheels until I find some more. I content myself with mowing down everything in sight, until-- you fumble with the steering wheel– and inadvertantly started to mow down the wall of a megastore. I manage to get to the middle of the store, until my speed is killed by the sheer amount of corpses and clothing racks I’ve mangled. A spike breaks off, as does one more blade. I still have two blades left and I plan to use them.
Unfortunately the car has other ideas-- and I can move over the display rack or fridges-- or whatever the hell they were fast enough to ram through another wall to escape.
I can see it now. Poor little Sebastian sitting in his comfy half-trashed car, surrounded by a pool of diced zeds as the last of them come for him. He sheds a tear, pulling looting the side storage for the endgame. He throws pipe bombs at the closest enemies, cursing as some fizzle out-- throwing molotovs as far as he can to try and erect a firewall against the horde. it’s too much.
He drops his beloved modified Marlin and drags out the flamethrower before making a run for it, torching everything in his wake.
Unfortunately, the blade that broke off the deathmachine car earlier must have felt unloved-- As he was making his joyous exit from the megastore, he tripped over a a mangled display cabinet and somehow managed to sever his entire right leg. The zombies were trying to catch up, but they couldn’t catch up before the fire.
So there we have it. the story of my longest-lived character, day 9.