What's Happening in YOUR Randomly-generated Apocalypse?

So character number 999999999 in v0.3 starts of to this

I can already tell this is going to go great. ¬.¬
Aaaaaaand it crashes shortly afterwards so character #999999999 is a huge success

While flattening zombies in a town my “Killdozer MKII” (A flatbed truck with an extra layer of frames on the front to look like a bulldozer scoop) hit a bicycle. I hit the bicycle from the east while going 70mph.

The Bicycle went west about 10 tiles, then SOUTHEAST about another 7 tiles, then NORTH 6 tiles, (nearly hitting my truck again) then North 15 tiles, and then it vanished from sight.

2 ingame minutes later (according to the log) I heard a series of crashes from the north. It apperantly struck the house that was north of me from the WEST SIDE (but oddly did not harm the west exterior wall), plowed through internal walls, and finally came to a stop embedded in the southeast exterior wall. The only part of the bike not totaled is the seat.

So… flatbed trucks are large scale railguns. Except reaaaaaly inaccurate and dangerous to all involved.

that was a very nice game, ty! it cool to see what you did with starting skills.

I played a schizophrenic parkour expert. I went to go get my shelter mate’s doggy; When I went into town, I found the dog, and a park. Full of child zombies. Managed to get the dog to stop murdering the dead kids and fought them off myself. After I brought the idiot his dog, I went into town, looted a few houses on the outer edge, then headed along a road heading out of town. Among other things I found on my way, I found an ant pile and smashed some grubs, and tried to disarm a shotty trap. I got out with 48 R foot and 48 torso. A little ways up, I looted a farmhouse. It turned to night, and… well, my shizo trait kicked in and I wandered through the dark, hallucinating about my mother. A wolf attacked and… I killed it, having 8 torso points left. After wandering through the highway, I sprang for the shelter, hoping for a safe place to sleep. After I got a debug error, something about a “static NPC”, I wandered up to a shelter, expecting to find my shelter mate and his puppy. Instead…

NOPE! FUNGALOID TESTA!

And that was the end of Urist Mcsurvivor.

I guess I’m gonna have to throw shit at these to make an explosion, there’s no way I’m turning back.

You can go around them. see the big gaps?

I just had a run-in with Actual Cannibal Shia LaBeouf at my farm safehouse. I let him come up right next to me, and I promptly gave him a face-full of 12-gauge birdshot from my Remington 870.

My game froze for about 5 seconds, then everything went back to normal. No crashes, nothing particularly buggy, everything was just perfectly fine after I dealt with ACSL

[quote=“Sirquote, post:405, topic:47”][/quote]I can see a straight path clean through those mines…

Hmm, they may have fixed his no item drop crash.

So I start up a new character and fine tune him. I randomly generate the name “James Brown” (it’s going to be a good play through).

I spawn, and before I’m able to take 2 steps out the door, a spider wants my face. I run back inside so the NPC can assist me, it’s battle time. She runs at that spider with piss and vinegar and starts beating on it. I try to hide while throwing my pocket knife at the spider and missing every shot. I pick up a butcher knife and hit the spider, THREE DAMAGE yessss. Then it happens…

A debug message appears (I did NOT write it down… i’m sorry. I fucked up) and I skip it thinking I put debug mode on, on accident. Another message appears… Ok? I shift+~ again. Then BAM! The spider is dead, the NPC is fleeing and there is a fire engulfing the spider’s corpse. I run around the fire as it immediately starts chewing through the benches with ease. As I run I see a bear, a deer and another spider coming in to help put out the fire… brave bastards. I now sit here 20 yards away staring at my shelter… The place which i’m safe, no matter what. It’s on fire, and it does not intend to stop.

On a side note, ran into a smoker…? immediately when I entered any town. Found a wasp nest… discovered a wolf spider, a wolf and a jumping spider to murder me on the road. The last character immediately found military gear and a m203 grenade launcher WITH incendiary rounds. He was murdered shortly there after by zombies, a smoker, more zombies, a spider and I think a bear. Why does 0.4 hate me when I try to love it so much?

On another side note. The NPC was just killed by a cougar as he killed it… and a wolf… and another spider -.- but I checked his body and he has the item “none”. No description. I know it’s been found, just letting the devs know it still pops up.

Last time I even went close to touching the dirt mounds around the mines I blew up. I am not doing that again.

Killed my first smoker with a molotov. I didn’t know they explode :O.

Too bad Your Mother stands in the doorway and causes me to want to kill myself when I go through.

I’m still on 0.3 and I just had to share this. I’m doing ok. I fixed up a motorcycle chassis and then found a car. I have access to a gas station. I have all the major skills down and I have a good amount of ammo for my 9mm pistol. Somehow, I have no idea how exactly, I was exposed to some radiation. This caused me to get the mutation, irradiated. Things just kinda went from there.
I didn’t have any purifiers to get rid of it. And slowly over time it just got worse and worse till…


[size=12pt]You caught space aids![/size]

oh thats just mean.
hey, did you know?

There has never been proof that HIV causes AIDS or is able to cause anything? or that there have never been proof that AIDS is caused by a virus?
If you do not believe this then please don’t chew off my head, just show me the original article that tells this. scientific articles only please.

[quote=“Miloch, post:413, topic:47”]I’m still on 0.3 and I just had to share this. I’m doing ok. I fixed up a motorcycle chassis and then found a car. I have access to a gas station. I have all the major skills down and I have a good amount of ammo for my 9mm pistol. Somehow, I have no idea how exactly, I was exposed to some radiation. This caused me to get the mutation, irradiated. Things just kinda went from there.
I didn’t have any purifiers to get rid of it. And slowly over time it just got worse and worse till…


[/quote]

You are a walking horror my friend, I say turn npc’s on and teach them a thing or to.

Now they will know why they fear the night.

I like that idea.

[quote=“AseaHeru, post:415, topic:47”]oh thats just mean.
hey, did you know?

There has never been proof that HIV causes AIDS or is able to cause anything? or that there have never been proof that AIDS is caused by a virus?
If you do not believe this then please don’t chew off my head, just show me the original article that tells this. scientific articles only please.
[/quote]

well, that was… intresting.

Sebastian runs into a town, kills plenty of zeds. Colonizes a house on the outskirts, fills the area with beartraps and boards up the windows and doors.

He decides that making clothing, explosives and traps are his life’s work. A backpack full of pipebombs later, he finds a car-- and his new calling. He shortens it by a third, removes some seats, adds some storage space and welds it all back together again-- adding spikes and spiked plating to the front-- and some spikes to the back. He also installs blades in the wheelhubs.

Day 5, town clearance project complete. Unfortunately it’s by a river with 2 bridges that I haven’t explored yet, and I need some goddamn binocs too.

Day 8. Prepared for the excursion. Who knows what could be beyond that bridge, but I’m taking no chances. Clothes fabricated and repaired, Gunstores looted-- created a coilgun and a simple flamethrower to guide me on my way. As the first bridge seems to be flooded Don’t fancy trying to swim it, so I go for the oth-- [b]you lose control![/b]

Luckily it wasn’t actually on the bridge. some freaking moron decided to put shotgun traps and nailboards in the middle of the road-- and they’re covered with zombie corpses I gunned down several days earlier. I’ve now lost two wheels-- front left, rear right. Also a headlight.
There’s no garage in town.

Day 9. Seems I built that car to last-- it can run on only two wheels pretty well-- and none of the spikey bits were damaged, so let’s go for a ride. Other side of the bridge is clear… for miles.
Managed to ram a tree and break a blade off. :frowning:

Day 9.5-- Contact. Houses, at last. Still no sign of a garage though, so I pray I can balance on two wheels until I find some more. I content myself with mowing down everything in sight, until-- you fumble with the steering wheel– and inadvertantly started to mow down the wall of a megastore. I manage to get to the middle of the store, until my speed is killed by the sheer amount of corpses and clothing racks I’ve mangled. A spike breaks off, as does one more blade. I still have two blades left and I plan to use them.
Unfortunately the car has other ideas-- and I can move over the display rack or fridges-- or whatever the hell they were fast enough to ram through another wall to escape.

I can see it now. Poor little Sebastian sitting in his comfy half-trashed car, surrounded by a pool of diced zeds as the last of them come for him. He sheds a tear, pulling looting the side storage for the endgame. He throws pipe bombs at the closest enemies, cursing as some fizzle out-- throwing molotovs as far as he can to try and erect a firewall against the horde. it’s too much.
He drops his beloved modified Marlin and drags out the flamethrower before making a run for it, torching everything in his wake.

Unfortunately, the blade that broke off the deathmachine car earlier must have felt unloved-- As he was making his joyous exit from the megastore, he tripped over a a mangled display cabinet and somehow managed to sever his entire right leg. The zombies were trying to catch up, but they couldn’t catch up before the fire.

So there we have it. the story of my longest-lived character, day 9.

[quote=“Sirquote, post:405, topic:47”][/quote]I can see a straight path clean through those mines…
[/quote]

May i ask how you got your game to display that big? Adjusting the x,y values in the options still limits me and spews out text in front of text making it unreadable.