Injuries should have more realistic long term consequences.
After the first few months of play, the average survivor should have accumulated a virtual exoskeleton of scar tissue, permanently inhibiting their agility. Their strength should suffer multiple permanent reductions due to severe tearing of ligaments and damage to joint cartilage that will never heal. Multiple concussions should result in a gradual deterioration of memory and faster skill rust.
Furthermore, they should develop the equivalent of the various āfragileā traits due to repeatedly broken and improperly healed bones that will be prone to future breaks.
Sorta like the average NFL player, now that I think about it⦠