We could always just code the game to instead run on DF lever and pressure plate logic, to be operated entirely by playing a different game. owo
Extending your pinky. Makes you feel fancy whenever you do something (whether itâs drinking booze or sewing up some clothes) in exchange for a reduction in dexterity and some added hand encumbrance.
New trait: British
Exists solely to remove the pinky-extendo encumbrance penalty, and you no longer have to toggle the ability to gain itâs bonuses.
Cthlulhu. Powerful mind-bending monster with a crippling vulnerability to steamboats. Iâm sorry, not using the Boat Mod? Sucks to be you.
Did anyone else think of Monty Pythonâs dead parrot sketch with that bird in a cage suggestion.
âthis is one ex-parrot! if you hadnât nailed it to the perch, it would be pushing up daisies!â
A skeletal parrot boss monster, aligned to the triffids of course.
Itâs basically a giant Monty Python reference and completely broken and imbalanced. One of its abilities includes crashing the game on you and corrupting your save.
Aside from the mutated arms and legs you can find on labs, add in mutated torsos and heads alongside them. With a sewing kit, you can create your own weird ass mutated body!
And then it eats you in an attempt to unmutate itself.
And then it eats you in an attempt to unmutate itself.[/quote]
What? The nerve of that mutant! I was planning on giving it a top hat and a suit to make it FANCY!
Then itâll just eat your liver while enjoying a glass of fine wine. owo
Is there a way to mutate redundant livers? I WANT TO LIVE I NEED MORE LIVERS.
An option to start the game as a shrew. No clothes fit whatsoever except for a rag/leather piece/ect, which serves the role as a sheet on a human. Max weight: 2 pounds.
Secret sapient rat colonies that donât come with gross rat-kings like the usual swarms. Instead they just steal your food and batteries, and electrical supplies.
If you start as a shrew theyâre considered a joinable faction. Cats generally take the role of jabberwockies, which you may be tasked with dealing with in order to join.
Historically inaccurate viking helmets! Helmets with horns. Heavier than normal helmets, and more volume, but can provide that headbutt attack a horn mutation has.
Steel folding chairs, a staple to pro-wrestlers everywhere!
Slings that can throw grenades really, really, really far.
So then we can have stereotypical vikings as a profession?
I would prefer a real viking with a nasal helmet, light or no armor, a spear and round shield though. :V
Also, another idea: a loudener for your gun. HOW CAN YER SHOOTA 'AV ENUFF DAKKA IF IT AINâT LOUD ENUFF, YA SILLY 'UMIE?
â Actually, why couldnât/wouldnât you use a sling to whip grenades at enemies who would normally be out of throwing range?
-Soviet Russia mode
-âLee Everett Modeâ, where the character can examine objects and point out completely obvious things.
âItâs a bowl of fruitâ
âItâs a handgunâ
âItâs a police carâ
âItâs a walkerâ
âItâs a can of sodaâ
-âWalking Dead Modeâ, where the word âzombieâ is completely replaced by the word âwalkerâ, and all ranged weapons have an unbelievably high accuracy + headshot chance.
Energy sources via shocker slaves. Shocker brute slaves have enough light for crafting, and weak light for slow reading. I wanna stick jumper cables on them and collect energy for storage batteries!
Give said shrew characters such insane dodge bonuses that you can easily kill most things because no attack will ever hit you.
Give said shrew characters such insane dodge bonuses that you can easily kill most things because no attack will ever hit you.[/quote]
until they throw a lighter instead of try to eat it and swing a 2x4 at you
Defence mode with a pause button that stops anything but the player from acting. So you can craft up a bunch of landmines, place them around an attacker, walk away, and then restart time and watch it take a stepâŚ
On a more serious note, I would kind of like an unlimited time, limited resources optionâŚ