We make bad suggestions and come up with horrible ideas

a toy watch! the time it displayed depends on what you set it and stays the same till u reset it

A watch that displays what i set it to??? What realy? N i though all watches were set by the devine will of god.

Are they not? D: Everything I know is a lie!

Marshmallow shotgun slugs.

With atached flamethrower so you can shoot them roasted.

Whenever you fail to install a bionic you will have a chance to get a “Go go gadget bionic” You can’t remove it and everytime you activate a bionic your character will say "Go go gadget (insert name of bionic here.) and It will take you two turns to do so.

Not exactly a bad idea but it’d be kinda useless.

A “Werewolf” mutation branch, basically Lupine on steroids, with stuff like Inconveniently Large and Full Night Vision and Fleet-Footed, downside is that the mutations only manifests once a season, or twice if settings make each season much longer then default, then they’d leave after one day, or maybe two.

Still be kinda cool.

[quote=“blazing glory, post:487, topic:3101”]Not exactly a bad idea but it’d be kinda useless.

A “Werewolf” mutation branch, basically Lupine on steroids, with stuff like Inconveniently Large and Full Night Vision and Fleet-Footed, downside is that the mutations only manifests once a season, or twice if settings make each season much longer then default, then they’d leave after one day, or maybe two.

Still be kinda cool.[/quote]

Man, that’s a GOOD suggestion xD Kind of like plants only create oxygen with light around them, and carbonic gas when there isn’t enough of it, maybe some mutations could only be triggered in specific situations, or showing up in specific moments of the day.

Or even it could be an invisible mutation that links you non-baseline mutations to a time period. :smiley:


Sudden volcano eruptions.

A sudden mutation that alters your body drasticly :
Takes tons of nutrition, exhausts you and put you into a LOT of pain.
Imagining getting all Lupine mutations at once would probably put you to exhausted dehydrated and starvin while havin 500+ pain.
Your totaly ontopic (y)

Ghost Body Mutation: something is messing with your head. You don’t know why, but sometimes it seems your body do stuff without you asking to do it…

Each turn, chance of character doing a random action. ANY random action. Activating a tablet, using your flamethrower, screaming, shooting in a zombie, pulling the pin of that grenade…

[quote=“Valpo, post:489, topic:3101”]A sudden mutation that alters your body drasticly :
Takes tons of nutrition, exhausts you and put you into a LOT of pain.[/quote]

Heh. 1 in 100 chance of waking up and finding that you’ve transformed into a giant cockroach.

[quote=“Wanderer, post:488, topic:3101”][quote=“blazing glory, post:487, topic:3101”]Not exactly a bad idea but it’d be kinda useless.

A “Werewolf” mutation branch, basically Lupine on steroids, with stuff like Inconveniently Large and Full Night Vision and Fleet-Footed, downside is that the mutations only manifests once a season, or twice if settings make each season much longer then default, then they’d leave after one day, or maybe two.

Still be kinda cool.[/quote]

maybe some mutations could only be triggered in specific situations, or showing up in specific moments of the day.

Or even it could be an invisible mutation that links you non-baseline mutations to a time period. :D[/quote]

It would be nice to have some kind of survival centered mutation’s that’ll only kick in if your in danger.

Sudden changes to your body … i don t think thats reqasonable and therefor its ontopic.

Situational things may be adrenalin spikes a defense reaktion of some sort specific to a certain mutation (like ink spraying in water … but then again i think these should be activatable)

Or in fear some critter instincts embedded in mutated people doing stuff ~
Usualy that wouldn t be good. Its most of the time better to keep your head clear.

What would you suggest?

Dire Mutation lines- Mutagen that amplifies the current thing you are,
Dire cat
Dire owlbear
Dire raptor
Dire slime
Dire cow
Dire plant… pretty much triffid
Dire mushrooom
dire wolf
dire bacon
Dire spider
and dire such and such.

Fear the dire bacon!

Which traits does the bacon path offer? O_O

Probably delicious and irresistible.

Best trait it has is
Tasty
You taste absolutely great everything now wants to eat you for delicious bacon.

I am pretty sure that Dire Bacon can detect giant worms at a decent range. It is also probably like sugar to them, which, while tentatively a problem, can be used to make them ram impermeable objects…

Maybe there should be a line of mutations that accent the High Adrenaline trait. Increasing duration, reducing trigger requirements, increasing mass, causing third-person speech…

The bacon could also drip fat which burns enemies and scolds them with pure deliciousness