So here’s what I’ve been working on lately;
Mk. I

Mk. II

Nothing super crazy but I’m really happy with how these have turned out so I figured why not show them off. The vehicle is made up into four parts, the ram, cockpit, the cabin and the rear “battering probe.”
The ram is close to complete, as can see it is wedge shaped with spiked plating in front. Picture it as a locomotive’s cow guard with a big sword at the tip. In the final product, I would like to change the four rear-most mil.comp rams into shredders.
The cockpit is self-explanatory. At the moment I’m still trying to decide which gun to mount over the driver’s seat. For now there is a water cannon there, just for shits and giggles 
Cabin is also pretty much self explanatory. this large area houses passenger seating, crafting area (with welder and forge rigs so far), loot storage and even a bed!
And then the so-called “battering probe.” This strange protrusion on the back is my idea for pulling off smash-and-grabs on buildings. Just back into a building so the probe sticks through and you’ve got your own portable, private entrance to any building. Only tried it out on a couple gun shops so far in the Mk. I but it works pretty good.
The Mk. II is powered by twin 7 litre diesel engines, when I reach 12 mechanics I will add an enhanced electric motor for when stealth is required.
No name for it yet, maybe you guys can help?