Yes a 1.3 litre engine move that much weight and probably much faster than 37 mph.
CDDA is funny with engines, small engines tend to be to weak and big engines are massively powerful.
Vehicle Weights tend to be a little on the low side as well.
As for killing a Z? the front is all spikes hitting it at 30+ that’s nasty.
The ideal Z busting vehicle is a big bike, V12 engine, twin wheel scythes blades and a ram.
i should build…
Stacking Spiked plating+rams+spikes in front of a vehicle could do any difference? or is just redundant and only have some utility the fist thing than hits?
This bodes unwell. If they went and changed things… ;w;[/quote]
I managed to make them work. A three boat board thing; shaped kinda like an L, or a v. It worked fine, but for some reason if I try to drag it and then drive it again, I get the boat is too leaky message and have to build a new boat from scratch.
How are you guys getting screenshots. All my screenshots just end up as blank screens.
I made a mobile base that is nearly as wide as the road and is basically a mobile factory. It weighs in at 14 tons and has a safe speed of around 140mph while top breaks 1300mph. It sleeps 5.
I solved the problem of blocked city streets by putting welding rigs on the rear and I drive it backwards up the city street clearing cars out as I come up to them. The rear is covered by 2 .50 cal turrets. The front is heavily armored in order to ram its way though things and I plan to put a large cow catcher thing on it to protect the main vehicle. I have just finished it so I have yet to drive it far.
milf hunh? All my vehicles are rugged ideals or militarized names, and male. Like Industrious, Indominable, Thunderhorse, Skipper, Integrity, Hammer, or Lancer.
mmmm manly. and so many Is.
That vehicle only consumes 3-4 times as much gas as a truck, and a little more diesel than a humvee. Not to much that you cant scavange it from cars and trucks alone. And then you have trucks and NPCs.
I assume based on its design that it functions as a one-direction ONLY vehicle. No turning for any reason. Do you have a secondary vehichle or something that you use for scouting/looting?
Turrets on the four corners are fully automated. Cameras facing in all directions. Curtains on all windows and doors.
Automated turrets:
NW: Splintergun Turret
NE: Avalanche Turret
SW: Storm Bolter Turret
SE: Water Cannon
Manual Turrets: Names are direction from Drivers seat.
W: Mounted Storm Bolter
E: Mounted Mark 19 Grenade Launcher
S: 120mm RWS
Three weapons for me to direct fire from the interior.
Funnels(3) and Reinforced Solar Panels(5) on the roof.
Enhanced Electric Engines (2) for getting moving.
Military Composite ram to push stuff out of the way.
Storage batteries (5).
Planning on adding a Food Co later.
Cargo Carriers (5).
Cameras and Floodlights pointing in the cardinal directions.
Aisle lights to light the interior up.