
its quite servicable but still in progress, 2 slots for crafting stations, usually i run with the welder and hotplate but a fridgee, forge and foodco unit are onboard as well.
using opaque doors so that i can stand in the gap between the armored glass windows to zap lasers at anything coming from the front without it getting an idea that i’m there in case its approaching from the sides. means the design gets almost zero zombie damage cause they dont even try to walk through it. (found a laser rifle on floor 1 of the first lab i entered, then built up to having 4 rechargable esz’s, going for more, right in the truck. plus a rail gun and hand laser.)
ran into a wreck of ‘something’ that gave me 15 or so freight carriers after i had just built my first three or four from scratch. so now its got 11k storage of which i’ve used up to 9. that’s 2+ full tiles of ‘stuff’
because it has so many panels (one is broken right now), its also my main charging station when sitting at the base. it has … counting … 9 storage batteries, 14 car, 6 truck and 2 motor cycle batteries and has an acceleration of 19 at 4396kg. 2 more big electric engines in the trunk as well as a car engine with alternators should i ever need it.
3 headlights at -45, 0 and +45 degrees
no bed or rear enclosure … cause after waking up in a farm surrounded by a million blobs (20mb save file!!) i tend to sleep outdoors so that i have a chance to react to whatever madness is happening around me before its hopeless.
it carries 3 gas and 2 water tanks. the longer term plan is to mount flamethrowers left and right and rain more death upon the triffids, my favorite enemy since i once lost a truck to them.
and that’s that. and a small question … the friction coefficient, k-dynamics, is at 50%. i think i want it to be higher. how do i do that?