I actually like having stupidly loud engines. Makes clearing out towns incredibly easy.
[quote=“dwarfkoala, post:323, topic:207”][spoiler]The gypsy wagon? XD
Nuclear reactors are almost never a good idea. Any vehicle that has to be content with a petty nuclear fission obviously has never been acquainted with the full (over)power of that lovely 1.989 * 10^30 kilogram fusion reactor that we call
THE SUN.
When it comes to being practical, i’m pretty sure that your vehicle might be more maneuverable, but having used Sunslammer III for quite a few seasons ingame, i’ve got to say that for a mobile base, it isn’t the biggest you can get, and by no means is your gypsy wagon the largest practical mobile base. I’d say about the size of Sunslammer II, 13 x 18, is about as big as it’s possible to maneuver around in myself, but even Sunslammer III and it’s 13 x 15 size has problems moving around vehicle wrecks sometimes. The biggest reason why that mobile base might not be the largest practical one is that you don’t seem to have enough storage space to handle a full on base. I count 12 potential storage tiles, which equates to 4800 storage space, and which probably won’t be enough for a lootomaniac like me to store stuff in.
Some tips.
-I assume that you can open the back doors to extend the driver’s FOV?
-Windshields are never worth it, especially those weak ones you’ve got sitting in the most vital position of the vehicle. Switch them out for trunk doors or regular doors, so you can replace them easier and also because they are more durable.
-For pete’s sake, move that motor! That vehicle is not heavy enough to demolish terrain without caring, and I can see many problems arising with having a motor right in the “smashing” zone.
-Add a ram plate. Having an extra tile of smashing between you and a zombie is a very important trait.
-Gas tanks, nope nope nope. Unless you NEED the power, gas tanks and regular gas engines are pure dumbness, because they are very prone to huge explosions. if you’re going to have gas tanks, move them to the middle of the vehicle, not the sides like the default flatbed truck.
-If you’re going for a full on mobile base, you’ll need to add the other vehicle mounted crafting items, the FOODCO BUDDY, the Electric forge, and the chemistry set. Be advised that those and the welding rig and RV unit are all incredibly fragile, so plating them and your solar panels should be a high priority.[/spoiler][/quote]
Like I said, the nuke reactor is just an emergency backup in case I somehow break all four solar panels (or break one or more batteries in the middle of the night). I’ve had pretty poor luck with finding decent armor anywhere, so I’ve had to design the whole vehicle on the assumption that any system (solar panels, gas tanks, primary engine etc) could get completely trashed if I hit something.
It helps that I can just go around any vehicle or monster that I’m not confident I can crush. This thing’s almost as easy to drive as an ordinary truck.
I’ve been planning to move the V6 to the rear for a while now; the gas tanks are already safely mounted next to the internal door. It’s providing the vast majority of engine power right now, so removing it altogether isn’t really an option.
And yeah, I plan to add a ram, bulletproof windshields (I don’t like using doors for windows, it just doesn’t feel right) and extra crafting stations after I actually find the relevant items. I’ve only got a handful of armor plates and will probably have to cheat to complete the kitchen.