So you’ve built and rebuilt the Ultimate Survivor RV until it is completely to your liking, with 10x 32" armored wheels, a minireactor, armored solar panels, shredders, turrets, multiple engines, etc. And you’re cruising along a road at 80 mph approaching a horde of zombies when you save for the night.
Before you play again the next day, you update to get access to the new extended CBM features, and oh by the way, you’re getting the axle and wheelhub update. You load your game. The vehicle loader goes through your vehicle, finds a distressing lack of wheelhubs and axles and refuses to mount your 32" armored tires. You suddenly find yourself cruising at 80 mph on a vehicle that has insufficient wheels and hilarity ensues.
I think in this case it’s possible to add some intelligence to the vehicle loader and assume if you had installed tires on a vehicle (as opposed to a vehicle prototype) but no wheels or axles, that’s just a save game incompatibility and the game should add some wheel hubs and axles. But I’m not 100% sure how to do that and people have weird designs.
Making sure that completely new vehicles spawn with the appropriate bits is easy, if tedious. It’s loading existing vehicles that will be tricky. And I’m gunshy on this topic because I removed electronic controls from vehicle controls without having a strategy to make sure every vehicle that needed one had a dashboard, and people are still returning to the game and going “why can’t I turn on my headlights?”. So I’d really prefer to not repeat that, especially when the question is going to be “why did my ultimate RV suddenly crash when I loaded the game!”