[quote=“Blaze, post:632, topic:7616”]Okay, I did a thing, and I don’t know if it worked.
I don’t know how to check if it worked either.[/quote]
For a mod, easiest way is to grab the latest experimental and dump the new mod in it, then create a world with that mod to do ye olde crashtest.
Eventually you’ll have to PR it to ensure you didn’t miss anything, while half the people looking at it will berate you for not testing more thoroughly (or tell you to compile-test stuff even if it doesn’t require compile-testing), and the other half will make themselves useful and find the inevitable minor problems that everyone misses at first.