As I’ve gotten to the stage of the game where I find myself clearing areas out of zombies rather than avoiding them, I find myself generating dozens of corpses in some areas. Now I’m well past the point of needing to butcher zeds to train survival, and pulping would be more efficient overall, except that at a glance pulped corpses look exactly like unpulped, ready-to-rise-again corpses, so I find myself butchering them to avoid having to double check every time I see a corpse. Maybe just make them turn yellow or brown or something?
Note: I use MShock32.