Same. I tend to dislike fancier tilesets for multiple reasons:
- Awkward movement. With less pixels and less space between characters, you get the illusion of smoothness when moving.
- Can’t see very far. Larger tiles means less tiles on your screen at once, which means you’re less aware of what is around you at any given time.
- Effects. Unless the pixel art is epic, most effects, like fire, explosions, etc, end up looking sort of weird when tiled. If they’re ASCII or minimalist, they look aight.
That’s just me, though. Some people love tilesets, and I can see why - it makes it really clear what you’re looking at. I’ve just gotten so used to ASCII that I find myself a little bothered whenever it’s not there.
Of course, I’m really, really picky. I can’t play a roguelike when the symbols aren’t square. If they’re taller than they are wide, it bothers me a lot. I had to change the default tileset in cata to be able to play it. 