Well being able to kill monsters better by studying them is pretty cool. Maybe be able to discover soft spots (like x fears fire, y is really weak to stab and resistent to bash). One thing I’d like is a fatigue system for melee. I can shoot a fair bit of bullets without tiring. But fighting with a sword or, worse, a unbalanced object is really tiring. Especially since, from what I understood, the lore says that these zombies throw punches, kicks, bites, so they fight like humans in a way.
Usually when I do fencing with a rapier, after 5minutes my right arm (I’m right handed) is phisically incapable of keeping the tip of the blade pointed to the enemy: it just goes down. I’m fairly new to fencing (2 years) so experienced fencers can of course fight for half an hour, but still you need a lot of practice.
Yesterday I cleared a whole mall with a katana in a day. I think to balance melee really fatigue is important. Then the OP suggestion can come into place, since in melee you can’t really fight more than a couple dozen of enemies without resting, then precise strikes and knowledge of the enemy could really give you the edge.
[quote=“Valpo, post:19, topic:9073”]That may be so. But foremost my stance is to at least reach a realistic behaviour of enemies.
And cutting up works pretty well against humaoids irl so i have no objection.
Human skin is very easy to cut. Thus so is zomby skin. Unless we have some special zombies with hardened skin or spceial equipment theres no reason imo to give them cutting resist.
bears and other larger animals having some resistance to cuting is okay though.
However maybe we should balance out short weapons somewhat and make it so enemies that we attack them with are more likely to hit us as well to show that your going into hand to hand combat as oposed to swinging a sword or such at a zomby from a relatively safe distance.[/quote]
I also wanted to add that usually in sword fight the prize (in the times being alive) is usually given to the guy that can stab the enemy more times. In reinassance texts we usually read that cutting is to make the enemy furious and hotheaded, while stabbing him is to make him cool again (cool for the last time in his life) The human body is pretty resilient to cutting, more than we imagine, and so I was pretty amazed when I’ve found that stabbing weapons in this game are not really effective. If I had to fight a zombie, which I wanted to keep at distance and kill in as little time as possible and with as little effort as possible, in case I don’t have a nuclear bomb or a pistol, I’d probably favor a spear and a knife.
Now the problem is, since I’m not really solid on the lore, how do you really kill a zombie? You smash his brain, like in the mainstream zombie lore? If that is the case, then, I’d reinforce my choice of a spear and knife. Spear to kill at distance and knife to defend from the zombies that manage to overwhelm the spear.