[quote=“survivornaginata, post:23, topic:12261”][quote=“iceball3, post:22, topic:12261”][quote=“Coolthulhu, post:18, topic:12261”]7/7 is fine, player gets that much by wearing a hoodie+underwear.
It’s the regular zombie that needs a buff here.[/quote]Well, aside from the fact that neither has full coverage…
The fact that said clothing gets torn apart after any meaningful amount of abuse.
That survivor zombies have an exceptional healthpool.
And they still can dodge like the dickens.
This gives them seriously impressive survivability compared to normal zombies.
The whole issue about 7/7 is that it leaves literally no room for the imagination to be shoving a screwdriver or other sharp or blunt object into any of the many gaps the zombie very clearly has in it’s pitiful armor loadout, and no room to actually disable said armor.[/quote]
point of survior zombie is to be strong version of normal zombie you are to avoid or engage carefully in early period.survivor zombie is not that common aside from certain cellars.soldier zombie have even more armor .
http://www.wiki.cataclysmdda.com/index.php?title=Zombie_soldier[/quote]Yes, but what I’m saying is that for their strength, the survivor zombie fluff doesn’t make any sense. Or vice versa, which is why people feel cheesed out and disappointed when they’ve taken down the extremely Exactly why I suggestioned this:
[quote=“iceball3, post:14, topic:12261”]I think that the melee skill combined with the dodge skill AND the armor AND the health is mainly giving the impression that survivor zombies are extremely tough, which they are, especially considering low level characters.
-screenshots-
The problem that causes the perception of them being so incredibly tough is the fact that they are so much more drastically difficult to kill than normal zombies, but have no fluffed out reason for being so besides the assumption that “Survivor” means they’re outfitted with “Survivor” tier crafted gear.
7:7 armor (a drastic increase from 0:0), a 50% increase in max health, and being able to actually dodge unencumbered low-level attacks make actually engaging the survivor zombie a completely different experience than engaging normal zombies.
But when it comes right down to it, the “armor” (just clothing, really) that survivor zombies drop is about the same as any other zombie, negating the only flavored reason it would have it’s armor rating.
The only solutions I can think of:
-Refluff the survivor zombies to be a common sub-brute evolution, noted to have dense, heavy flesh upon an uncannily swift frame.
or
-Change the survivor zombies to come equipped with Survivor tier gear, nerf their dodge and speed a little in favor of slightly extra armor rating. Have them drop damaged incomplete sets and versions of survivor gear and other “heavy clothing” that a survivor would pad themself with in the event of apocalypse (paper arm guards, 2-by-shins, you know, the makeshift armor).
or
-Keep the survivor zombie fluff as is, but drop their armor rating and dodge rating significantly.[/quote]
Also, assuming that link is up to date, going by the stats, the survivor zombie is actually probably as tough or tougher than the zombie soldier against everything except maybe bullets and knives.
As you can see, survivor zombies are much better at dodging, more accurate at fighting, hit twice as hard, move faster, have somewhat close of an amount of armor, and have higher health than the Z-soldier.
I will restate, the reason why people feel cheesed from them is not because they are so strong, but because they’re arbitrarily strong, with no given fluff reason besides “it has armor”, which the loot drops do not seem to represent well at all.
"Still wearing the tattered remnants of improvised armor and weaponry, it is plain to see that this zombie was once a survivor like you. "