So I don’t know a whole lot about bows and crossbows, but I love them in games, so I really enjoy playing archery characters in this game. I liked the selection of bows and arrows, but I found the selection of crossbows and bolts to be rather disappointing (though I find the bolt driver awesome and my current favorite weapon, it is not technically a crossbow). I was thinking about ways they could be expanded and did a little research, what I discovered was that crossbows and bolts are ridiculously misrepresented in this game (bows and arrows as well, but not quite as badly). Bolts especially seem to be unrealistic/simplified to the point of silliness. In this game bolts are portrayed as sharpened sticks. That’s basically it. Just thick little sticks with sharpened ends, that somehow manage to fly true and penetrate armor despite being pretty much equivalent to the unfletched fire hardened arrows(which have appropriately abysmal stats).
In reality basically all bolts have fletching and a head, just like arrows. In fact, they have a very wide variety of heads, some of which are far more devastating to body armor and flesh than small arms fire.
I’m basically suggesting reworking archery items in general to be more realistic, interesting, and rewarding, offering a wider variety of options than simply: bad, okay, better, best. A lot of effort has gone into diversifying guns, while archery seems to have been neglected.
Does anyone have opinions on this one way or another? Is there a reason why archery is in the state it’s in or is it simply that no one has thought to change it?