[quote=“Murphy, post:50, topic:6470”]It’s actually a very simple idea at its heart.
What do we need? A mode for running as fast as we can but can’t keep up indefinitely, and a mode for normal travel where we don’t have to stop occasionally to catch our breath, and a way to change between those modes. That’s all folks.
Oh we need a way to determine maximum stamina and a way for the player to train his stamina? Guess what, the game already has a mechanism for that, it’s called skills. There is no need to make both a new stat and a way to raise stats just so we can implement running!
Yes, separating strength and endurance makes sense but it’s outside the scope of this mod.
Yes, sneaking mode also makes sense but it can wait till running is done and then just use the framework.
Yes, weight affecting your running ability makes sense, but it can be done later, especially since there’s already a system in place that establishes your max weight and gives penalties for exceeding it, and that system will need to be considered and updated so we don’t end up confusing players with penalties when they aren’t over their declared carrying capacity.[/quote]
I still think we need to have a jogging pace where we move at the same pace as the normal Cata, so the change is not so intrusive.
[me=StopSignal]came to complicate the simple[/me]