I’ll try that next time.
However, those two scenarios are actually very different. My build uses the Black Belt profession (with one of the martial arts traits), and so Brutes are not very scary to me. It’s Hulks and Bio-Operators and especially Shocker zombies that I have to be careful of, as those can fuck you up if you try to melee them. So among the other things you have to scramble to find in the early game, I have to locate a weapon I can use if (when) I encounter those. And my build doesn’t allow a lot of points for other things, so I have to build up my technical skills the hard way, too.
But you know, that’s part of the charm of this game - you have that input into what kind of challenge it’s going to be.
I just wish that input included not having turrets (which can murder pretty much any starting character) right on top of your spawning point.
You could just make it one of the options. Then the player could have it either way, as they prefer. “Hot damn! I could get killed if I go out the door rather than a window! HARDCORE!” or “Okay, princess, no turrets on your doorstep. Want us to start you with a pair of mittens, too?”