Instead of creating a thread for every bug I see, I’m just going to post them here.
-I’m finding plastic bags of clean water, with 24 charges, instead of the bottles. Is it a feature or a bug?
-There’s braziers and wood axes spawning on garages, and welders and “succeed in business” books on military buildings, and probably other things, this is just what I’ve seen. Looks like the item spawing got a bit messed up somehow.
Yeah I always do that. And yes, using the latest pull (the one before the “did something” commit)
Sometimes when I make clean and then make I get an error at the end, but if I make it again it’s fine. Maybe that has something to do with it?
Actually, looking again, I think it’s the latest commit that fixes the problem. There was an item being defined twice, so everything else was getting shunted up a space, thus plastic bags of water and textbooks of beef jerky.
The trapped enemy should drop the beartrap when they’re killed, it’s behaviour Whales added to stop you just collecting beartraps and repeatedly trapping the same enemy.
Ahh, easy fix. The game was only adding the beatrap item to their inventory in the situation they survived, and wasn’t placing the beartrap if they died.
Darkling, I think the bug of books of beef jerky and cocaine of whiskey should be a feature. The universe threw a tantrum at the zombies, but it effected items. Derping them up, just something to laugh at during the zombie apocalypse.