Slime mutant, noticed I can no longer get "comfortable" with the temp

I’ve been noticing oddities in temp display: when it should be Comfortable (such as when I activate internal climate control) it becomes either stuck at Chilly (Rising) or, sometimes, at Warm. Neither give any actual morale penalties or non-green lines on eq screen.

My character has slime threshold and all the non-purifiable mutations of that tree (Amorphous Body, Distributed Neurology, Distributed Senses, Pseudolimbs, Omnicellular), but no other mutations save starting traits (I purified everything else). I tried creating new characters and for them the display works just fine.

EDIT: I updated from 27471a4 to f47af30 and the problem persists.

Huh. Not sure that any of those touch temp calculations; checking on that now. Thanks for reporting.

Bug is still present.
I don’t think it’s related to mutations, though. I removed my threshold and other stuff via debug and I still can’t get “Comfortable”. It forever hovers at “Chilly (rising)” instead.

I can’t reproduce it with any other character.
Here’s the .sav file.

The .sav has been edited (I rearranged the order of my bionics list to be more aesthetic) but the bug was there long before.