Not true.
Unless a lot has changed in this regard since I last checked, DF meals boil down to general quality (affects morale) and individual dwarf preferences. With a special case that all-liquid meals are liquid (which only resulted in a bug back then).
For example, “cooking” 3 full barrels of strawberry wine with a single strawberry seed would produce a huge stack of solid, edible meals, each of which would decrease the hunger counter as much as an actual meal made of bread, meat, fat and plump helmets. And without an effect on thirst.
DDA has much higher variety because there are perishables and permafood (DF allows indefinite storage of all prepared meals), cooking job length actually matters (DF has hauling take more time than cooking, unless the dwarf is seriously impaired), you can’t produce a roast from 4 stacks of flour making different components matter, and different components have different nutrition densities.
By the mid-game this variety disappears because bread/biscuits and clean water are enough to thrive on. This is why, I assume, this mod was proposed - if this variety disappears, tracking it is just a chore.