If it was possible to work on a system from scratch, I think simplified cooking would be very desirable, and would work well with a vitamin system:
Food Ingredient: Jack’s Leg
Uncooked
Material: Human Flesh
Taste: 5
Vitamins: Iron 5%, Vitamin A 20%, B12 5%, Calcium 10%, Vitamin C: 50% (that’d be the phelloderm),
Calories: +25
Quench: +5
Special: Cannibal’s Prion 10% chance, Parasites 5% chance.
Spoilage Time: 24 hours
Cooked Taste/Vitamins/Nutrition/Quench/Special
Material: Human Flesh
Taste: 15
Vitamins: Iron 10%, Vitamin A 10%, B12 15%, Calcium 15%, Vitamin C: 20%
Calories: +40
Quench: +0
Special: Cannibal’s Prion 5% chance.
Spoilage Time: 48 hours
Some vitamins are destroyed by cooking, some food needs to be cooked to release vitamins more easily, or make it easier to digest.
Cooking would then unlock recipes into which ingredients could be added:
“Cook” - Nothing fancy, just turn 1x raw ingredient into cooked ingredient.
Needs: Heat Source, Food Cooking 1.
“Salad” - Needs: Cutting 1.
Adds: 5 Enjoyability.
Minimum Ingredient: 1 Leafy Vegetable.
Possible Ingredients: 5 of any salad compatible type, plus three seasonings.
“Soup” - Needs: Boiling 2, Food Cooking 3, Container, Heat Source.
Adds: 5 Quench.
Needs Ingredient: 1 Water per 2 ingredients added.
Minimum Ingredients: 1 Vegetable/Animal/Mineral/Egg/Rock/Bone
Possible Ingredients: 6 of any soup compatible type, plus three seasonings.
Cooks all ingredients added, and produces 2 servings per ingredient. Divides the total nutrition/quench/vitamins among the total number of servings.
“Jerky” - Needs: Heat Source, Food Cooking 2
Adds: x100 spoilage time.
Needs ingredients
So Jack’s Leg Soup would be:
Two Jack’s Legs
1 Water
4 Servings:
Material: Water, Human Flesh
Enjoyment: 15 (Enjoyment becomes the average of all ingredients, water has no taste and we used no seasonings).
Vitamins per serving: 5% Iron, 5% Vitamin A, 7% B12, 7% Calcium, Vitamin C: 10%.
Calories: 20
Quench: 15
Spoilage time: 48 hours (Shortest lived ingredient).
Special: Cannibal’s Prion 5%.
Do you want to save your recipe? Y/N
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So cooking in a soup would be a convenient way to cook a large number of items at the same time, include gross, healthy items that are good for you, and let you create a balanced, tasty meal with the ingredients you had available.
While certain “transformative” recipes could remain - Flour into bread, for example, or Seeds into fried seeds, there could still be variety:
“Bread” - Needs 1 flour per 3 ingredients.
Possible ingredients: Seeds, nuts, dried fruit.
Fried Seeds + Flour + Acorns + Dried Orange
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The options would be endless to the player, while potentially being less labour intensive than the current “create one recipe for every possible subvariant” system, which makes sense for electronics, less so for making a hot pot.