In which I attempt to make a Shishkebab from Fallout! So far, this is my code. I believe use actions are hard coded (please correct me if I’m wrong), so I can’t actually make it use fuel and turn on/off yet, but here is the protoype.
{
"id": "shishkebab",
"type": "TOOL",
"symbol": "/",
"color": "light_blue",
"name": "Shishkebab",
"description": "A katana modified to be ON FIRE! But only if you fill it with gas. Without gas, it's just a heavier katana.",
"rarity": 2,
"price": 980,
"material": "steel",
"flags": ["SLICE", "FIRE"],
"techniques": ["RAPID", "WBLOCK_2", "FLAMING"],
"weight": 20,
"volume": 18,
"bashing": 6,
"cutting": 45,
"to_hit": 1,
"max_charges": 0,
"initial_charges": 0,
"charges_per_use": 0,
"turns_per_charge": 0,
"ammo": "NULL",
"revert_to": "null",
"use_action": "KNIFE"
},
I’m not sure if it’s actually setting enemies on fire, how do I check this? I’ve tested on zombies, triffids, and Mi-Go’s so far. Could somebody help me out?