lol, never thought of seeing the issue section, it was basically fixed the same day xD
just a heads-up, one of JSON files (Flesh_city JSON) contains error referencing “anesthesia” which has been removed.
Yeah, I did that as a quick fix. I’ll put them back later
alright, and recently i just encountered a city infested by flesh and 10/10 its freakin rad.
perfect difficulty, perfect challenge, perfect sense of horror.
didn’t find the eye and mouth variant one tho…
Running into an issue with achievements that prevents loading the save.
It seems to have to do with the new layout for achievements.
(CDDA Achievements)
{
“id”: “achievement_kill_in_first_minute”,
“type”: “achievement”,
“name”: “Rude awakening”,
“time_constraint”: { “since”: “game_start”, “is”: “<=”, “target”: “1 minute” },
“requirements”: [ { “event_statistic”: “num_avatar_kills”, “is”: “>=”, “target”: 1 } ]
},
(Secronom’s Achievements)
{
“id”: “achievement_secronom_monkill_noharmpotato”,
“type”: “achievement”,
“description”: “\n<color_light_red>(Secronom)<color_black>1abHarmless Potatoes\n”,
“requirements”: [
{ “event_statistic”: “num_avatar_secronom_zombie_WALKINGPOTATO_kills”, “is”: “>=”, “target”: 5 }
]
It is fixed now
DEBUG : sym is defined as number instead of string for overmap_terrain SecronomSSLab_Climax (underground secronom lab)
FUNCTION : void oter_type_t::load(const JsonObject&, const string&)
FILE : src/overmap.cpp
LINE : 594
DEBUG : Deprecated foreground color suffix was used: (lt) in (ltgreen). Please update mod that uses that.
FUNCTION : nc_color color_from_string(const string&)
FILE : src/color.cpp
LINE : 563
@Axema holla…i am having these error…how do i solve them, mate?
That’s an old bug, head here and download the latest mod version for the fix
The link you provided downloads the same version with the issue.
Is it still uploading perhaps?
The link works fine.
I’ve just forgotten to rename the mod version
sry about that.
sorry i am still getting after downloading from the link sent…
DEBUG : Error: data/mods//secronom/Modification Files/Others/secro_achievements.json: line 7:12: unrecognized JSON object
"//": "1 - For monster kills.",
"id": "achievement_secronom_monkill_basictrio",
"type":
^
"achievement",
"description": "<color_light_red>(Secronom)</color><color_black>1aa</color>The Basic Trio\n",
"requirements": [
FUNCTION : bool main_menu::new_character_tab()
FILE : src/main_menu.cpp
LINE : 781
It works fine for me. Try to update your client to the latest experimental
i am playing on build 10479…
ok i will update and see
build - 10577…
DEBUG : Error: data/mods//secronom/Modification Files/Others/secro_achievements.json: line 6:52: missing mandatory member “name”
"//": "Number is used to sort the achievement, while the letter(s) tells how difficult it is to get. The 'a' is the easiest and vice versa.",
"//": "1 - For monster kills.",
"id": "achievement_secronom_monkill_basictrio",
^
"type": "achievement",
"description": "<color_light_red>(Secronom)</color><color_black>1aa</color>The Basic Trio\n",
"requirements": [
FUNCTION : bool main_menu::new_character_tab()
FILE : src/main_menu.cpp
LINE : 820
Still having the same issue, same as Udai.
The link still provides the previous version (according to readme Secronom v1.8 - 2020.04.20).
yea…it tells me the same version…
not sure what i am doing wrong…does mod order help?
Sorry for responding quite a long time, but it is fixed now
I’m just glad I can play with this mod again.
Thank you for your quick fix.