Right now Refugee Center spawns in around 1-2 miles from player, so anyone can just walk to it in about 15 minutes.
Can we somehow change that value to lets say 2000 miles - around 128.000 overview tiles,
so it would take days/weeks of travel?
I tried to change it in source code - but with no success. Which (cpp/.h) files are responsible for initial spawn?
It would be even more interesting with “wayfarer” perk - walking there on foot, as in most realistic post-apocalyptic movies…
Yeah, depending on how your setup is, the Refugee Center spawns VERY far away from you. It’s a rare day to see it within a reasonable distance. A pity, because it’d be very useful early game for trading for tools and such.