[quote=“Natures Witness, post:5, topic:6839”]That’s definitely a bug, it should hit just as hard as the regular ironshod staff. The values must have got knocked out of whack at some point.
Also, it doesn’t actually zap every target it hits. It has the same functionality as the tazer, just combined with the bashing ability of an iron staff, so you don’t have to carry both or go to inventory to activate the tazer. I suppose it should be easier to connect with than a normal tazer since it’s longer, maybe I should look into adding that.
Definitely make a bug report on GitHub for this, I haven’t coded in ages so I might not get to it. I’m not even sure if my compile setup still works.[/quote]
Ever since tiles, compiling it is (at least for me) nigh impossible/too much hassle to be worth it on windows. Just a friendly heads up.