'eyo all! PoraComp is slowly moving towards that fabled v1.6 release, but two major systems were recently introduced to it that require preferably many runs of playtesting. As I only have so much time to play CDDA in a day, I appeal to everyone here who’s interested to go ahead and give the in-dev version a go!
The major systems that require testing are the fat system and the raid system.
The fat system testing is fairly simple, just play through the game with it enabled, and tell me if you feel that you get hungry too/not often enough or if you feel you become over/underweight (new effects with the system) too quickly/slowly.
The raid system is a bit more complex, but testing it shouldn’t be. Just play a game longer then 31 days, and the raids will begin. I’m greatly interested in opinions regarding the strength and frequency of these raids as well as ideas for more mechanics utilizing this system.
You can pick up the in-dev versions by downloading this branch off the main github;
In-Dev Branch
See the changelogs for it here;
In-Dev Chanelog
And since LUA is very particular about paths and there’s a new settings file, give the install guide a read too;
Installation Guide