Ive updated the git with my own up-to-date version.
Id recommend you wait until you either are willing to accept the error message about swamps, until the swamp pr is added and cleared, or I upload a compressed copy of my whole game. The one single extra line I added allows swamp spawning.
Some of this stuff Id end up adding to the coregame, given time to make sure they are relatively bug free. Or at least free of the programming kinds.
-Wasp hives will contain a sticky glue-like substance that can be refined into superglue. And wasp eggs. They also contain wasps, and a queen wasp that will allow a player who wishes to disperse the population by killing her.
-Swamp shacks are unmarked hunter’s shacks that will have supplies and goodies. I need to likely add more things for tanning and such, but for now it has a bunch of clothing and hardware and a set of furniture to help you refine/ferment/smoke products.
-Apartment complexes were modded. There are the ones you are used to seeing, then 2 more. A wide version with 2 apartment complexes together to form a little ‘projects’, and a minimal lockout condo unit with 4 parking lots and a subway station across the street.
-Sewage plants and pump stations get sewage access.
-Malls get 2 subway stops. Be careful, I tested 4 of them and 2 of them were ‘sheer drops’.
-I added 2 flavors of evac shelters.
-I added various other ‘can be in the roadside’ places and many things can be in swamps.
-Fungal blooms will be by roadsides explicitly (thems the fungal tendrils one) and fungal flowers only in swamps.
^^ heres a whole game,packaged earlier today. If you want to use this updates, I suggest you use this. Unzip it and play it like normal. Mind any files I may have on it.
I think 1 world.