Ive got a very rough Idea of what I want to do with the triffids considering my limitations
But Im not completely unimpressed.
The TRDL is that I’ve ‘fleshed out’ the ‘creeper’ lineup with a worm like tendril and an mobile upgrade of the vines. This is to add some weaker critters around, and to see if I can make hubs play topside.
The Treent lineup comes in 2 relatively rare flavor. A triffid ‘native’ glowing blue tree and a smaller, later coming ‘treent’.
The dionaea are heavily armored and heavy biting. Although in my quick testing tonight he wouldn’t bite me, but bite the ants I spawned happily. Maybe ants really do taste better.
And I added some limited night vison for robots becuse yolo.
[
{
"type" : "MONSTER",
"id" : "mon_creeper_vine",
"name": "creeping vine",
"edit-mode" : "modify",
"upgrades":{
"into_group": "GROUP_CREEPER_VINE",
"half_life": 3
}
},{
"type" : "MONSTER",
"id" : "mon_creeper_vine_pk",
"name": "creeping grass",
"species":"PLANT",
"default_faction":"triffid",
"symbol":"v",
"color":"ltgreen",
"size":"SMALL",
"material":"veggy",
"diff":5,
"aggression":20,
"morale":100,
"speed":40,
"melee_skill":5,
"melee_dice":1,
"melee_dice_sides":6,
"melee_cut":5,
"dodge":3,
"armor_bash":20,
"armor_cut":0,
"armor_stab":20,
"upgrades":{
"into_group": "GROUP_CREEPER_VINE_PK",
"half_life": 21
},
"hp":10,
"special_attacks":[["GROW_VINE", 82800],["VINE", 2]],
"description":"A long thorned, wormlike length of line the width of your wrist. Appears to act of its own accord.",
"flags":["HEARS", "DIGS", "NOHEAD", "HARDTOSHOOT", "PLASTIC", "GRABS", "BASHES"]
},{
"type" : "MONSTER",
"id" : "mon_creeper_root",
"name": "slithering root",
"species":"PLANT",
"default_faction":"triffid",
"symbol":"S",
"color":"ltgreen",
"size":"LARGE",
"material":"veggy",
"diff":16,
"aggression":0,
"morale":80,
"speed":50,
"melee_skill":5,
"melee_dice":3,
"melee_dice_sides":4,
"melee_cut":6,
"dodge":2,
"armor_bash":12,
"armor_cut":4,
"hp":60,
"special_attacks":[["GROW_VINE", 30], ["VINE", 5]],
"death_function":"NORMAL",
"description":"A twisting cluster of roots, with 3 large barbed vines curled limply around a wildy cluster of vines. When disturbed, it releases several of these vines. ",
"flags":["DIGS", "HEARS", "GOODHEARING", "SMELLS", "BASHES", "GROUP_BASH", "NOHEAD", "PARALYZEVENOM", "PUSH_MON"],
"anger_triggers":["FIRE", "FIRE", "FIRE", "STALK", "HURT", "HURT", "HURT", "FRIEND_ATTACKED", "PLAYER_WEAK", "FRIEND_DIED", "FRIEND_DIED", "FRIEND_DIED"]
},{
"type" : "MONSTER",
"id" : "mon_treent",
"name": "blue aurora",
"species":"PLANT",
"default_faction":"triffid",
"symbol":"7",
"color":"cyan_green",
"size":"HUGE",
"material":"veggy",
"diff":30,
"aggression":10,
"morale":200,
"speed":40,
"melee_skill":5,
"melee_dice":6,
"melee_dice_sides":5,
"melee_cut":3,
"dodge":1,
"armor_bash":15,
"armor_cut":15,
"armor_stab":15,
"armor_fire":6,
"armor_acid":3,
"vision_day":30,
"vision_night":30,
"hp":400,
"luminance":2,
"special_attacks":[["TRIFFID_HEARTBEAT", 120], ["PARA_STING", 20]],
"attack_effs": [
{
"//": "applying this multiple times makes intensity go up by 3 instead of 1",
"id": "paralyzepoison",
"duration": 33
},
{
"id": "paralyzepoison",
"duration": 33
},
{
"id": "paralyzepoison",
"duration": 33
}
],
"description":"A massive slab of bark with faintly glowing flattened blue tendrils and large brown pods instead of leaves. It looks 'sort' of like a tree in that the tendrils are thickest at the base of the monster and taper into thin, densly packed slivers at the top. Its actually almost beautiful at night, where it can be seen from a distance towering over the tallest tree.",
"flags":["SEES", "HEARS", "SMELLS", "STUMBLES", "BASHES", "DESTROYS", "ATTACKMON", "PUSH_MON", "NOHEAD"],
"anger_triggers":["FIRE", "FIRE", "STALK", "HURT", "FRIEND_ATTACKED", "PLAYER_CLOSE", "FRIEND_DIED", "FRIEND_DIED", "FRIEND_DIED"]
},{
"type" : "MONSTER",
"id" : "mon_treent_green",
"name": "treunt",
"species":"PLANT",
"default_faction":"triffid",
"symbol":"7",
"color":"ltgreen",
"size":"HUGE",
"material":"veggy",
"diff":25,
"aggression":10,
"morale":200,
"speed":45,
"melee_skill":6,
"melee_dice":5,
"melee_dice_sides":4,
"melee_cut":5,
"dodge":2,
"armor_bash":10,
"armor_cut":15,
"armor_stab":20,
"armor_fire":3,
"armor_acid":6,
"vision_day":35,
"vision_night":35,
"hp":300,
"special_attacks":[["GROWPLANTS", 60], ["SMASH", 90], ["PARA_STING", 20]],
"attack_effs": [
{
"id": "paralyzepoison",
"duration": 33
}],
"description":"A monster resembling a tree. With a little effort, the triffids seem to have produced a guardian that blends into the forest. Its poisonous barbs are visible upon close examination, but otherwise its not a bad disguise.",
"flags":["SEES", "HEARS", "SMELLS", "STUMBLES", "BASHES", "DESTROYS", "PUSH_MON", "NOHEAD"],
"anger_triggers":["FIRE", "FIRE", "FIRE", "HURT", "FRIEND_ATTACKED", "FRIEND_ATTACKED", "FRIEND_ATTACKED", "FRIEND_DIED", "FRIEND_DIED"]
},{
"type" : "MONSTER",
"id" : "mon_dionaea_sprout",
"name": "dionaea sprout",
"species":"PLANT",
"default_faction":"triffid",
"symbol":"D",
"color":"ltgreen",
"size":"MEDIUM",
"material":"veggy",
"diff":10,
"aggression":100,
"morale":100,
"speed":50,
"melee_skill":4,
"melee_dice":3,
"melee_dice_sides":4,
"melee_cut":4,
"dodge":2,
"armor_bash":8,
"armor_cut":6,
"armor_stab":8,
"armor_fire":2,
"armor_acid":2,
"vision_day":30,
"vision_night":3,
"upgrades":{
"into": "mon_dionaea",
"half_life": 21
},
"hp":80,
"special_attacks":[["VINE", 15],
{
"type" : "bite",
"cooldown" : 20,
"no_infection_chance" : 90,
"min_mul" : 0.50, "//" : "babby dionaea bitch"
}
], "attack_effs": [
{
"id": "paralyzepoison",
"duration": 33
}],
"description":"An animate plant about 2 meters tall, this juvenille plant still packs a wallop.",
"flags":["SEES", "HEARS", "SMELLS", "STUMBLES", "BASHES", "DESTROYS", "PUSH_MON", "NOHEAD"],
"anger_triggers":["HURT", "FRIEND_DIED", "PLAYER_WEAK", "PLAYER_CLOSE"]
},{
"type" : "MONSTER",
"id" : "mon_dionaea",
"name": "dionaea",
"species":"PLANT",
"default_faction":"triffid",
"symbol":"D",
"color":"green",
"size":"LARGE",
"material":"veggy",
"diff":25,
"aggression":20,
"morale":120,
"speed":60,
"melee_skill":7,
"melee_dice":4,
"melee_dice_sides":6,
"melee_cut":4,
"dodge":2,
"armor_bash":16,
"armor_cut":12,
"armor_stab":16,
"armor_fire":3,
"armor_acid":3,
"vision_day":35,
"vision_night":5,
"hp":160,
"special_attacks":[["VINE", 15], ["RANGED_PULL", 20],
{
"type" : "bite",
"cooldown" : 12,
"no_infection_chance" : 90,
"min_mul" : 0.80, "//" : "dionaea bitch"
}],
"attack_effs": [
{
"id": "paralyzepoison",
"duration": 33
}],
"description":"A rotund armored 'head' with a massive maw dominates this monster's form. Its head hangs low when its not in use, saving enegery for its slow slither along the ground.",
"flags":["SEES", "HEARS", "SMELLS", "STUMBLES", "BASHES", "DESTROYS", "PUSH_MON", "NOHEAD"],
"anger_triggers":["HURT", "FRIEND_DIED", "PLAYER_WEAK", "PLAYER_CLOSE"]
}
]
As always I do appreciate thoughts.