"Normal" Items and Tools you'd like to see in the game

[quote=“Endovior, post:106, topic:1177”]Couple ideas:

In the same vein as the cosmetic stuff; a shaving kit. Like the cosmetics, not necessarily useful, but appearance-modifying items like this might also provide a morale bonus, since it gives you a chance to feel more like a ‘normal person’ and less like a wilderness-dwelling savage.[/quote]

Yeah, I suppose. /has a massive beard IRL, but shaves off the cheeks & moustache daily

[quote=“Endovior, post:106, topic:1177”]Speaking of a tool box… why not? One slightly bulky/heavy item that acts like all the tools, saving inventory letters.

Chewing gum; not especially nutritious, but kinda fun. When eaten, produces ABC Gum, which is neither nutritious nor fun to eat… but might replace superglue in a few crafting recipes.[/quote]
Tool box is an idea. As for the gum, I take it you’re not familiar with Final Fight. Third boss Edi.E (sic) spat out his gum at the start of the fight…and you could eat it for a full health refill. (Given that Edi.E was a corrupt cop, with nightstick and gun, it wasn’t a huge help.)

[quote=“Endovior, post:106, topic:1177”]A pocket calculator. Not especially useful, but a handy source of electronic crafting components, especially that mini-solar-cell.

Yarn. For tailoring with wool.[/quote]

Calculator could be interesting.

IIRC you can already modify woolen gear with existing needles. Maybe for crafting Wool socks/gloves/hats, etc?

I dunno about making the Map a tangible item or requiring resources to mark it. It could be nice to have records carry over, but I’d be annoyed at not being able to track where I’ve been because I ran out of paper. (Or got caught in Acid Rain, or misjudged a Molotov, etc).