I can easily reach a turret without dieing, but the second you are adjacent to one, you die. Which is really annoying for melee only players.
SUGGESTION:
A. Make turrets not autoinstakill players adjacent to them
B. Make turrets, when nearly dead, activate an explosive causing them to explode on death. If i kill them in one shot I don’t want to die, it wouldn’t have time to recognize it was dead or nearly dead.