[quote=“Hookleg, post:14, topic:13048”]I played with the most recent experimental this weekend and all i have to say is, “Wow”. its a world of improvement since the last stable release. I now have some questions though.
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What is up with fires? my cooking fires keep going out with consuming all of the fuel.
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I have been having issues with vehicles I keep finding vehicles that are full of fuel and/or energy, but still cannot use them because of missing and damaged parts. What is the best way in the current builds to get transportation up and running?
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Can someone point me in the direction of a good guide to bionics.
Thanks,
Hook[/quote]
1: Not all fires are created equal, a fire will burn itself out if it isn’t hot enough to keep going. Use splintered wood as tinder for 2x4s, preferably in a stove, brazier, or simply on a pit dug on the ground. The floor works, but the fire may spread.
2: Getting mechanics to 2, 4 and 8 are the bottlenecks. I usually put that skill in at character generation, but you can also practice by using "a"pplying crowbars to reach 2. You should naturally reach 4 just by using a hacksaw to grab lots of parts off of vehicles and installing them onto your ride. 8 will require getting lucky with finding a book. Regardless, you will find a working vehicle eventually - but expect it to break if it hit’s too many zombies.
3: A lot of chance goes into which bionics you can find and if you can successfully install them, so the “best” bionic is always going to be situational. Aside from some rebalancing and new bionics the information on the wiki is up to date and highly recommended. If that’s not enough you need to source dive at https://github.com/CleverRaven/Cataclysm-DDA and use the “search this repository” in the top right. For example, I was able to find out that the “Expanded Digestive System CBM” provides a multiplier to food nutrition that averages at +50%. I’m sitting on a huge food stash of 800+ flour, so normally this would be useless, but my current power source is “Metabolic Interchange CBM” which turns food into power so for my character I consider it essential.
The only thing I would caution you about is the new slot system for CBM’s in the experimentals. There are no penalties for having too many CBM’s right now, but that could change at any update.