ingredients: 1 tin can or 1 aluminum can
requires: cutting implement
fuel = lamp oil
I noticed that there’s not much use for lamp oil in the game other than, well, oil lamps. Hobo stoves have been used for decades by hobos and campers alike, and are very efficient. They also are extremely useful for cooking small amounts of food. I would suggest giving it a very small reservoir to make it inconvenient for cooking large volumes of food or complex dishes. Its function is for warming up single servings of food on the go or cups of coffee and tea or the like. Essentially it would serve as a lighter, less convenient hotplate which runs on lamp oil rather than batteries.
ingredients: 2 x plastic chunks
requires: plastic mold
Holds 2 units of liquid (like a plastic bottle), but any hot liquids placed in the thermos will remain hot (and/or fresh) for a very long time.
ingredients: 4 x two by four, 2 x heavy stick, 4 x nails
requires: hammer or stone hammer
Right now, creating dried meat/fish/fruit takes a really long time and consumes batteries. Historically, drying racks were used for the same purpose and required little attention. The amount of time it takes to dry food should depend on light level, so meat should spoil before it dries if the drying rack is placed in a building or used at night or during rain. Outside in clear weather, it should be capable of drying food in a few hours. The benefit is that it requires no active attention; put meat on the rack in the morning, leave for your scavenging run, and when you come back at night you can get your dried meat off the rack.
Light chassis, 2 x bicycle wheels, 2 x casters, seat, battery, electric motor
I’d like to see these as random vehicle spawns. I love the idea of tooling down the highway in a wheelchair with machinegun turrets and a roaring V8 engine.