New item suggestions

Hobo stove:

ingredients: 1 tin can or 1 aluminum can
requires: cutting implement
fuel = lamp oil

I noticed that there’s not much use for lamp oil in the game other than, well, oil lamps. Hobo stoves have been used for decades by hobos and campers alike, and are very efficient. They also are extremely useful for cooking small amounts of food. I would suggest giving it a very small reservoir to make it inconvenient for cooking large volumes of food or complex dishes. Its function is for warming up single servings of food on the go or cups of coffee and tea or the like. Essentially it would serve as a lighter, less convenient hotplate which runs on lamp oil rather than batteries.

Plastic thermos:

ingredients: 2 x plastic chunks
requires: plastic mold

Holds 2 units of liquid (like a plastic bottle), but any hot liquids placed in the thermos will remain hot (and/or fresh) for a very long time.

Drying rack:

ingredients: 4 x two by four, 2 x heavy stick, 4 x nails
requires: hammer or stone hammer

Right now, creating dried meat/fish/fruit takes a really long time and consumes batteries. Historically, drying racks were used for the same purpose and required little attention. The amount of time it takes to dry food should depend on light level, so meat should spoil before it dries if the drying rack is placed in a building or used at night or during rain. Outside in clear weather, it should be capable of drying food in a few hours. The benefit is that it requires no active attention; put meat on the rack in the morning, leave for your scavenging run, and when you come back at night you can get your dried meat off the rack.

Motorized wheelchair:

Light chassis, 2 x bicycle wheels, 2 x casters, seat, battery, electric motor

I’d like to see these as random vehicle spawns. I love the idea of tooling down the highway in a wheelchair with machinegun turrets and a roaring V8 engine.

I like it to see more survivaly stuff here. =)

A few more item suggestions.

Antifogger:

ingredients: 5 x ammonia, 1 bar of soap, 1 vodka or 1 whiskey or 1 gin or 1 rum or 1 tequila or 1 triple sec
requires: 1 pot or 1 pan, hotplate or open fire, container

Antifoggers work by breaking surface tension so water forms a thin film instead of droplets. Applied to anything which covers the eyes, reduces eye encumberment by 1, adds a (defogged) tag. Must be reapplied every 24 hours.

Packet of ketchup/mayonnaise/vinegar/salt/pepper/sugar/milk:

A single serving of each condiment in a tiny disposable packet which cannot be reused. Never spoils. Found in piles in fast food restaurants. Sugar and milk packets found in coffee shops.

Aspic:

ingredients: 1 chunk of meat, 1 chunk of meat or 1 tomato or 1 zucchini or 1 raw fish or 1 sardines or 1 tuna fish or 1 wild vegetables, 1 water or clean water
requires: 1 pot or 1 pan, open fire or hotplate

Aspic should require more skill make than jerky and be more nutritious, but takes less time and is heavier. The gelatin protects the food from spoilage, so it should be either non-spoilable or take a very long time to spoil.

Pot brownies:

ingredients: 2 x vegetable oil or 1 tallow or 2 x raw fat, 1 powdered milk or 1 milk, 2 x sugar or 1 honey or 2 x honeycomb or 1 maple syrup, 1 powdered egg, 1 marijuana
requires: 1 pot or 1 pan, open fire or hotplate

Filling, delicious, and has the same effect as smoking marijuana.

Simple snare:

ingredients: 1 wire, 1 two by four, 1 duct tape or 1 long string
requires: 1 trapping

A very simple, primitive trap. Has a 50% chance of triggering when anything passes over it. Creates a loop which tightens over a small animal’s neck when it tries to pass through, strangling it. Automatically kills any small animal (shrew, squirrel, raccoon, opossum, rat, turkey, weasel, cat, etc. – nothing fox size or larger) which passes over it. Has no effect on anything else. Trap turns into 1 wire and 1 two by four when triggered, whether or not it works.

Fresnel solar cooker:

ingredients: 3 x steel sheet, 1 pipe, 8 x two by four, 16 x nails or 32 x duct tape, 1 salt, 1 vinegar, 1 flour
requires: 1 hammer or 1 entrenching tool or 1 stone hammer, 1 hacksaw, 1 rag

A parabolic-shaped reflector in a wooden frame with a metal pole projecting into the focus area where a pot or pan can be hung. Acts as a hotplate which uses no fuel as long as it’s in a space with no roof or in an interior space next to a window, it’s day, and the sun is shining. The salt, vinegar, and flour are the ingredients of a metal-polishing formula which are used with the rag to make the steel sheets sufficiently reflective. Should require high fabrication and medium-high construction skill to make.

Tourniquet:

ingredients: 1 long string or 1 belt or 1 leather belt

Takes 0 time to craft. Automatically stops bleeding in any one limb, but takes more time than a rag or bandage. (Should be one version of the tourniquet for each of the ingredients so it can be crafted back into the item, but all the versions should be otherwise identical.)

I made the aspic, paste this into your comestibles.json

{ "type" : "COMESTIBLE", "id" : "meat_aspic", "name" : "aspic", "weight" : 80, "color" : "red", "addiction_type" : "none", "spoils_in" : 0, "use_action" : "NONE", "stim" : 0, "container" : "null", "to_hit" : 0, "comestible_type" : "FOOD", "symbol" : "%", "quench" : 0, "heal" : 0, "addiction_potential" : 0, "nutrition" : 20, "description" : "A dish in which meat is set into a gelatin made from a meat or vegetable stock. This food will never spoil.", "price" : 15000, "material" : "flesh", "tool" : "null", "volume" : 1, "cutting" : 0, "phase" : "solid", "charges" : 1, "bashing" : 0, "flags" : ["EATEN_HOT"], "fun" : 0 },

And this into your recepies.json

[code]{
“type” : “recipe”,
“result”: “meat_aspic”,
“category”: “CC_FOOD”,
“subcategory”: “CSC_FOOD_MEAT”,
“skill_used”: “cooking”,
“difficulty”: 4,
“time”: 40000,
“reversible”: false,
“autolearn”: true,
“tools”: [
[
[ “hotplate”, 7 ],
[ “char_smoker”, 1 ],
[ “toolset”, 1 ],
[ “fire”, -1 ]
],
[
[ “pan”, -1 ],
[ “pot”, -1 ],
[ “rock_pot”, -1 ]
]
],
“components”: [
[
[ “meat”, 1 ]
],
[
[ “meat”, 1 ],
[ “fish”, 1 ],
[ “can_tuna”, 1 ],
[ “can_sardine”, 1 ],
[ “veggy_wild”, 1 ],
[ “zucchini”, 1],
[ “tomato”, 1]

],
[
	[ "water_clean", 1],
	[ "water", 1]
]

]
}[/code]

And enjoy your meat jello!

I shall! Thanks very much. Ahhh, tunnel worm aspic, just like Chef Ramsay makes…

And now for the pot brownies

In comestibles.json

{ "type" : "COMESTIBLE", "id" : "brownie_weed", "name" : "special brownies", "weight" : 56, "color" : "brown", "addiction_type" : "none", "spoils_in" : 420, "use_action" : "NONE", "stim" : 0, "to_hit" : 0, "comestible_type" : "FOOD", "symbol" : "%", "quench" : 0, "heal" : 0, "addiction_potential" : 0, "nutrition" : 10, "description" : "This is defenitely not how grandma used to bake them.", "price" : 100000, "material" : "wheat", "tool" : "null", "volume" : 3, "cutting" : 0, "phase" : "solid", "charges" : 8, "bashing" : 0, "flags" : ["EATEN_HOT"], "fun" : 15 }

and recepies.json

{ "type" : "recipe", "result": "brownie_weed", "category": "CC_FOOD", "subcategory": "CSC_FOOD_BREAD", "skill_used": "cooking", "difficulty": 4, "time": 20000, "reversible": false, "autolearn": true, "tools": [ [ [ "hotplate", 8 ], [ "char_smoker", 1 ], [ "toolset", 1 ], [ "fire", -1 ] ], [ [ "pot", -1 ], [ "rock_pot", -1 ] ] ], "components": [ [ [ "flour", 3 ] ], [ [ "water", 2 ], [ "water_clean", 2 ] ], [ [ "chocolate", 1] ], [ [ "powder_eggs", 1] ], [ [ "weed", 5] ] ] }

I added a stick to the tourniquet recipe to help tighten the thing around the affected limb (and torso/head, apparently)

This goes in comestibles.json

{ "type" : "COMESTIBLE", "id" : "tourniquet", "name" : "makeshift tourniquet", "weight" : 70, "color" : "brown", "addiction_type" : "none", "spoils_in" : 0, "use_action" : "BANDAGE", "stim" : 0, "container" : "null", "to_hit" : 0, "comestible_type" : "MED", "symbol" : "!", "quench" : 0, "heal" : 0, "addiction_potential" : 0, "nutrition" : 0, "description" : "A makeshift tourniquet to stop bleeding by cutting off circulation.", "price" : 1000, "material" : ["cotton","wood"], "tool" : "null", "volume" : 1, "cutting" : 0, "phase" : "solid", "charges" : 1, "stack_size": 6, "bashing" : 0, "fun" : 0 }

and this for recepies.json

{ "type" : "recipe", "result": "tourniquet", "category": "CC_OTHER", "subcategory": "CSC_OTHER_MEDICAL", "skill_used": "firstaid", "difficulty": 1, "time": 10, "reversible": true, "autolearn": true, "components": [ [ [ "string_36", 1 ], [ "leather_belt", 1 ], [ "tool_belt", 1 ], [ "fireman_belt", 1 ] ], [ [ "stick", 1 ], [ "broom", 1 ], [ "mop", 1 ], [ "2x4", 1 ], [ "pool_cue", 1 ] ] ] }

Due to the “reality bubble” it may require that you watch the drying rack in order for it to work. Although, if you do not watch your drying rack, then animals, flies mostly if it is walled-off, will likely get into it. So more likely you set up the drying rack and then work on a vehicle, or read a book, or make some rope…

Feel free to PR the aspic & brownies–they’ll likely get merged. Hobo stove and power chair would likewise be well-received.

Tourniquet has been shot down before: cutting off blood flow should cause damage to the limb and we never got that handled satisfactorily. Sorry.

After about an hour of fiddling around with git, I learned that I have no idea how to work git. This stuff is probably not going to get PR’ed for a while.

Hibou, the food coder.

The joke is that I can’t cook.

Figured it out, the PR is up.