The Recipe Making Thread

A place for us to share our creations and ideas! I’m pretty sure I’m not the only one thinking about seeing new recipes and items in the game so I made this place to discuss and post the resulting code for all to use.

I’ll start with some of the stuff I’ve added into the files:

Wasteland Bread: Slightly weaker than bread and you’ll get 2 instead of 4.
Comestibles.json

    {
        "type" : "COMESTIBLE",
        "id" : "bonebread",
        "name" : "wasteland bread",
        "weight" : 57,
        "color" : "brown",
        "addiction_type" : "none",
        "spoils_in" : 250,
        "use_action" : "NONE",
        "stim" : 0,
        "container" : "bag_plastic",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : 0,
        "heal" : 1,
        "addiction_potential" : 0,
        "nutrition" : 19,
        "description" : "It's filling. That's what matters.",
        "price" : 45,
        "material" : "veggy",
        "tool" : "null",
        "volume" : 4,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 2,
        "bashing" : 0,
        "flags" : ["EATEN_HOT"],
        "fun" : 1
    },

Recipes.json

{
  "result": "bonebread",
  "category": "CC_FOOD",
  "skill_used": "cooking",
  "requires_skills": [ "survival", 1 ],
  "difficulty": 2,
  "time": 15000,
  "reversible": false,
  "autolearn": true,
  "tools": [
    [
      [ "hotplate", 8 ],
      [ "toolset", 1 ],
      [ "fire", -1 ]
    ],
    [
      [ "pot", -1 ],
      [ "rock_pot", -1 ]
    ]
  ],
  "components": [
    [
      [ "flour", 1 ]
    ],
    [
      [ "meal_bone", 1 ]
    ],
    [
      [ "water", 1 ],
      [ "water_clean", 1 ]
    ]
  ]
},

Rumcola: Kinda similar to Screwdriver and Wild apple stat-wise. it has more charges, though.
Comestibles.json

    {
        "type" : "COMESTIBLE",
        "id" : "drink_rumcola",
        "name" : "rumcola",
        "weight" : 250,
        "color" : "brown",
        "addiction_type" : "alcohol",
        "spoils_in" : 0,
        "use_action" : "ALCOHOL",
        "stim" : -10,
        "container" : "bottle_glass",
        "to_hit" : 0,
        "comestible_type" : "DRINK",
        "symbol" : "~",
        "quench" : 25,
        "heal" : 1,
        "addiction_potential" : 4,
        "nutrition" : 5,
        "description" : "Rum and cola. For those who can't drink rum straight.",
        "price" : 100,
        "material" : "null",
        "tool" : "null",
        "volume" : 2,
        "cutting" : 0,
        "phase" : "liquid",
        "charges" : 2,
        "bashing" : 0,
        "fun" : 20
    },

Recipes.json

{
  "result": "drink_rumcola",
  "category": "CC_DRINK",
  "skill_used": "cooking",
  "difficulty": 1,
  "time": 7000,
  "reversible": false,
  "autolearn": true,
  "components": [
    [
      [ "cola", 1 ]
    ],
    [
      [ "rum", 1 ]
    ]
  ]
},

Fancy Hobo: A drink made using 3 ingredients. It has more charges than the vanilla cocktails.
Comestibles.json

    {
        "type" : "COMESTIBLE",
        "id" : "drink_hobo",
        "name" : "fancy hobo",
        "weight" : 248,
        "color" : "brown",
        "addiction_type" : "alcohol",
        "spoils_in" : 0,
        "use_action" : "ALCOHOL",
        "stim" : -15,
        "container" : "bottle_glass",
        "to_hit" : 0,
        "comestible_type" : "DRINK",
        "symbol" : "~",
        "quench" : 25,
        "heal" : 1,
        "addiction_potential" : 5,
        "nutrition" : 6,
        "description" : "This definetely taste like a hobo drink.",
        "price" : 100,
        "material" : "null",
        "tool" : "null",
        "volume" : 2,
        "cutting" : 0,
        "phase" : "liquid",
        "charges" : 3,
        "bashing" : 0,
        "fun" : 15
    },

Recipes.json

{
  "result": "drink_hobo",
  "category": "CC_DRINK",
  "skill_used": "cooking",
  "requires_skills": [ "survival", 1 ],
  "difficulty": 0,
  "time": 8000,
  "reversible": false,
  "autolearn": true,
  "components": [
    [
      [ "cola", 1 ],
      [ "oj", 1 ],
      [ "apple_cider", 1 ]
    ],
    [
      [ "beer", 1 ],
      [ "rootbeer", 1 ]
    ],
    [
      [ "whiskey", 1 ],
      [ "vodka", 1 ],
      [ "rum", 1 ],
      [ "gin", 1 ]
    ]
  ]
},

Sewer Brew: This is like the drink you start to make when you are addicted to alcohol, don’t want to die of thrist by drinking straight and don’t have proper ingredients for a better recipe.
Comestibles.json

    {
        "type" : "COMESTIBLE",
        "id" : "drink_sewerbrew",
        "name" : "sewer brew",
        "weight" : 250,
        "color" : "yellow",
        "addiction_type" : "alcohol",
        "spoils_in" : 0,
        "use_action" : "ALCOHOL",
        "stim" : -14,
        "container" : "bottle_glass",
        "to_hit" : 0,
        "comestible_type" : "DRINK",
        "symbol" : "~",
        "quench" : 25,
        "heal" : -10,
        "addiction_potential" : 5,
        "nutrition" : 2,
        "description" : "A thirsty mutant's drink of choice. It tastes horrible but it's probably a lot safer to drink than before.",
        "price" : 70,
        "material" : "null",
        "tool" : "null",
        "volume" : 2,
        "cutting" : 0,
        "phase" : "liquid",
        "charges" : 1,
        "bashing" : 0,
        "fun" : -15
    },

Recipes.json

{
  "result": "drink_sewerbrew",
  "category": "CC_DRINK",
  "skill_used": "cooking",
  "requires_skills": [ "survival", 1 ],
  "difficulty": 5,
  "time": 7000,
  "reversible": false,
  "autolearn": true,
  "tools":[ [ ["still", -1] ],
    [ ["fire", -1] ] ],
  "components": [
    [
      [ "sewage", 1 ]
    ],
    [
      [ "whiskey", 1 ],
      [ "vodka", 1 ],
      [ "rum", 1 ],
      [ "tequila", 1 ],
      [ "gin", 1 ],
      [ "triple_sec", 1 ]
    ]
  ]
},

Sewagas: An inhaler based drug. It’s pretty much the shittiest recreational drug at your disposal. The pun is intended.
Comestibles.json

    {
        "type" : "COMESTIBLE",
        "id" : "inhaler_sewergas",
        "name" : "sewagas",
        "weight" : 10,
        "color" : "light_blue",
        "addiction_type" : "none",
        "spoils_in" : 0,
        "use_action" : "HALLU",
        "stim" : -12,
        "container" : "null",
        "to_hit" : 0,
        "comestible_type" : "MED",
        "symbol" : "!",
        "quench" : 0,
        "heal" : -14,
        "addiction_potential" : 0,
        "nutrition" : 0,
        "description" : "Sewer Gas inhaler.  A powerful hallucinogen with no chances to get addictive.",
        "price" : 500,
        "material" : "plastic",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 25,
        "bashing" : 0,
        "fun" : 24
    },

Recipes.json

{
  "result": "inhaler_sewergas",
  "category": "CC_CHEM",
  "skill_used": "cooking",
  "requires_skills": [ "survival", 1 ],
  "difficulty": 7,
  "time": 30000,
  "reversible": false,
  "autolearn": true,
  "tools": [
    [
      [ "chemistry_set", -1 ]
    ],
    [
      [ "fire", -1 ],
      [ "toolset", 1 ],
      [ "hotplate", 10 ]
    ]
  ],
  "components": [
    [
      [ "sewage", 1 ]
    ],
    [
      [ "bleach", 1 ]
    ],
    [
      [ "inhaler", 200 ]
    ]
  ]
},

Nickboom waves at Chiko

Remember me :smiley:

[quote=“Nickboom, post:2, topic:3354”]Nickboom waves at Chiko

Remember me :D[/quote]
Wut o_o

I do! But I’m not quite sure from where. Dead Frontier, amirite?

Damn it, I thought this place was to think of recipes, not make 'em yourself (cause I can’t do that). Anyway…

Oh, you can do that too. Suggestions and ideas are also welcomed here. :3

:smiley: Alrighty. Me thinnkkk.

Rename the Sewagas “Jenkem” pls pls pls pls pls

Lolz. xD

Well, it’s made and “consumed” differently from what I read but it IS heavily based on Jenkem. Maybe jenkem inhaler?

I added lemon juice… but I’m lacking ideas for it.

So far, lemon juice is an ingredient for a new cocktail, Whiskey Sour.
I also added it as another alternate ingredient for the Fancy Hobo, which is a cocktail found in the list I made.

I can only think of it as an ingredient for drinks. :stuck_out_tongue:

I’ve been thinking about making it possible to craft your own skillbooks like for instance a diary. Useful for future characters if you happen to find the body or hideout of your previous character… but it could be pretty much like cheating.

The following code is for comestibles.json
It adds more jam options like orange, lemon and apple jam. It also makes them all liquids now.
Different stats for cheese and cheese spread and the sauces like ketchup, pesto, etc.
Also, it makes meat sandwich craftable, adds 3 more sandwiches and changes stats for burgers.

    {
        "type" : "COMESTIBLE",
        "id" : "jam_strawberries",
        "name" : "strawberry jam",
        "weight" : 150,
        "color" : "blue",
        "addiction_type" : "none",
        "spoils_in" : 240,
        "use_action" : "NONE",
        "stim" : -24,
        "container" : "jar_3l_glass",
        "to_hit" : 0,
        "comestible_type" : "DRINK",
        "symbol" : "~",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 30,
        "description" : "Fresh strawberries, cooked with sugar to make them last longer.",
        "price" : 10,
        "material" : "null",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "liquid",
        "charges" : 1,
        "bashing" : 0,
        "fun" : 8,
        "flags" : ["USE_EAT_VERB"]
    },
    {
        "type" : "COMESTIBLE",
        "id" : "jam_blueberries",
        "name" : "blueberry jam",
        "weight" : 150,
        "color" : "blue",
        "addiction_type" : "none",
        "spoils_in" : 240,
        "use_action" : "NONE",
        "stim" : -24,
        "container" : "jar_3l_glass",
        "to_hit" : 0,
        "comestible_type" : "DRINK",
        "symbol" : "~",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 30,
        "description" : "Fresh blueberries, cooked with sugar to make them last longer.",
        "price" : 10,
        "material" : "null",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "liquid",
        "charges" : 1,
        "bashing" : 0,
        "fun" : 8,
        "flags" : ["USE_EAT_VERB"]
    },
    {
        "type" : "COMESTIBLE",
        "id" : "jam_orange",
        "name" : "orange jam",
        "weight" : 150,
        "color" : "blue",
        "addiction_type" : "none",
        "spoils_in" : 240,
        "use_action" : "NONE",
        "stim" : -24,
        "container" : "jar_3l_glass",
        "to_hit" : 0,
        "comestible_type" : "DRINK",
        "symbol" : "~",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 30,
        "description" : "Fresh orange jam, cooked with sugar to make them last longer.",
        "price" : 10,
        "material" : "null",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "liquid",
        "charges" : 1,
        "bashing" : 0,
        "fun" : 8,
        "flags" : ["USE_EAT_VERB"]
    },
    {
        "type" : "COMESTIBLE",
        "id" : "jam_lemon",
        "name" : "lemon jam",
        "weight" : 150,
        "color" : "blue",
        "addiction_type" : "none",
        "spoils_in" : 240,
        "use_action" : "NONE",
        "stim" : -24,
        "container" : "jar_3l_glass",
        "to_hit" : 0,
        "comestible_type" : "DRINK",
        "symbol" : "~",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 30,
        "description" : "Fresh lemon jam, cooked with sugar to make them last longer.",
        "price" : 10,
        "material" : "null",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "liquid",
        "charges" : 1,
        "bashing" : 0,
        "fun" : 8,
        "flags" : ["USE_EAT_VERB"]
    },
    {
        "type" : "COMESTIBLE",
        "id" : "jam_apple",
        "name" : "apple jam",
        "weight" : 150,
        "color" : "blue",
        "addiction_type" : "none",
        "spoils_in" : 240,
        "use_action" : "NONE",
        "stim" : -24,
        "container" : "jar_3l_glass",
        "to_hit" : 0,
        "comestible_type" : "DRINK",
        "symbol" : "~",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 30,
        "description" : "Fresh apple jam, cooked with sugar to make them last longer.",
        "price" : 10,
        "material" : "null",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "liquid",
        "charges" : 1,
        "bashing" : 0,
        "fun" : 8,
        "flags" : ["USE_EAT_VERB"]
    },
    {
        "type" : "COMESTIBLE",
        "id" : "cheese",
        "name" : "cheese",
        "weight" : 120,
        "color" : "yellow",
        "addiction_type" : "none",
        "spoils_in" : 672,
        "use_action" : "NONE",
        "stim" : 1,
        "container" : "bag_plastic",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 30,
        "description" : "A block of yellow processed cheese.",
        "price" : 70,
        "material" : "null",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 3,
        "bashing" : 0,
        "fun" : 7
    },
    {
        "type" : "COMESTIBLE",
        "id" : "can_cheese",
        "name" : "cheese spread",
        "weight" : 460,
        "color" : "cyan",
        "addiction_type" : "none",
        "spoils_in" : 0,
        "use_action" : "NONE",
        "stim" : 1,
        "container" : "can_food",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 50,
        "description" : "A can of processed cheese spread.",
        "price" : 65,
        "material" : "null",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 3,
        "bashing" : 0,
        "flags" : ["EATEN_HOT"],
        "fun" : 6
    },
    {
        "id": "mayonnaise",
        "type": "COMESTIBLE",
        "symbol": "~",
        "color": "white",
        "name": "mayonnaise",
        "description": "Good old mayo, tastes great on sandwiches.",
        "price": 50,
        "weight": 164,
        "volume": 2,
        "bashing": 0,
        "cutting": 0,
        "to_hit": 0,
        "comestible_type": "DRINK",
        "tool": "null",
        "container": "bottle_plastic",
        "quench": 15,
        "nutrition": 15,
        "spoils_in": 160,
        "addiction_potential": 0,
        "addiction_type" : "none",
        "charges": 1,
        "heal": 0,
        "fun": 8,
        "stim": 0,
        "phase": "liquid"
    },
    {
        "id": "ketchup",
        "type": "COMESTIBLE",
        "symbol": "~",
        "color": "red",
        "name": "ketchup",
        "description": "Good old ketchup, tastes great on hotdogs.",
        "price": 50,
        "weight": 253,
        "volume": 2,
        "bashing": 0,
        "cutting": 0,
        "to_hit": 0,
        "comestible_type": "DRINK",
        "tool": "null",
        "container": "bottle_plastic",
        "quench": 20,
        "nutrition": 10,
        "spoils_in": 600,
        "addiction_potential": 0,
        "addiction_type" : "none",
        "charges": 1,
        "heal": 0,
        "fun": 6,
        "stim": 0,
        "phase": "liquid"
    },
    {
        "id": "mustard",
        "type": "COMESTIBLE",
        "symbol": "~",
        "color": "yellow",
        "name": "mustard",
        "description": "Good old mustard, tastes great on hamburgers.",
        "price": 50,
        "weight": 253,
        "volume": 2,
        "bashing": 0,
        "cutting": 0,
        "to_hit": 0,
        "comestible_type": "DRINK",
        "tool": "null",
        "container": "bottle_plastic",
        "quench": 10,
        "nutrition": 20,
        "spoils_in": 0,
        "addiction_potential": 0,
        "addiction_type" : "none",
        "charges": 1,
        "heal": 0,
        "fun": 4,
        "stim": 0,
        "phase": "liquid"
    },
    {
        "type" : "COMESTIBLE",
        "id" : "sauce_red",
        "name" : "red sauce",
        "weight" : 259,
        "color" : "red",
        "addiction_type" : "none",
        "spoils_in" : 0,
        "use_action" : "NONE",
        "stim" : 0,
        "container" : "jar_glass",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 20,
        "description" : "Tomato sauce, yum yum.",
        "price" : 24,
        "material" : "veggy",
        "tool" : "null",
        "volume" : 2,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 1,
        "bashing" : 0,
        "flags" : ["EATEN_HOT"],
        "fun" : 1
    },
    {
        "type" : "COMESTIBLE",
        "id" : "sauce_pesto",
        "name" : "pesto",
        "weight" : 258,
        "color" : "light_green",
        "addiction_type" : "none",
        "spoils_in" : 0,
        "use_action" : "NONE",
        "stim" : 0,
        "container" : "jar_glass",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : 0,
        "heal" : 1,
        "addiction_potential" : 0,
        "nutrition" : 18,
        "description" : "Olive oil, basil, garlic, pine nuts. Simple and delicious.",
        "price" : 20,
        "material" : "veggy",
        "tool" : "null",
        "volume" : 2,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 1,
        "bashing" : 0,
        "fun" : 4
    },

    {
        "type" : "COMESTIBLE",
        "id" : "sandwich_sauce",
        "name" : "boring sandwich",
        "weight" : 200,
        "color" : "brown",
        "addiction_type" : "none",
        "spoils_in" : 96,
        "use_action" : "NONE",
        "stim" : -1,
        "container" : "wrapper",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 45,
        "description" : "A simple sauce sandwich. Beats eating just a bread.",
        "price" : 50,
        "material" : "null",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 1,
        "bashing" : 0,
        "fun" : 10
    },
    {
        "type" : "COMESTIBLE",
        "id" : "sandwich_t",
        "name" : "meat sandwich",
        "weight" : 226,
        "color" : "light_gray",
        "addiction_type" : "none",
        "spoils_in" : 36,
        "use_action" : "NONE",
        "stim" : 0,
        "container" : "wrapper",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 75,
        "description" : "Bread and cooked meat, that's it.",
        "price" : 60,
        "material" : "flesh",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 1,
        "bashing" : 0,
        "flags" : ["EATEN_HOT"],
        "fun" : 10
    },
    {
        "type" : "COMESTIBLE",
        "id" : "sandwich_jam",
        "name" : "jam sandwich",
        "weight" : 200,
        "color" : "brown",
        "addiction_type" : "none",
        "spoils_in" : 96,
        "use_action" : "NONE",
        "stim" : 1,
        "container" : "wrapper",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 55,
        "description" : "A delicious jam sandwich.",
        "price" : 75,
        "material" : "null",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 1,
        "bashing" : 0,
        "fun" : 14
    },
    {
        "type" : "COMESTIBLE",
        "id" : "sandwich_cheese",
        "name" : "cheese sandwich",
        "weight" : 200,
        "color" : "brown",
        "addiction_type" : "none",
        "spoils_in" : 86,
        "use_action" : "NONE",
        "stim" : 1,
        "container" : "wrapper",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 75,
        "description" : "A simple cheese sandwich.",
        "price" : 65,
        "material" : "null",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 1,
        "bashing" : 0,
        "fun" : 12
    },
    {
        "type" : "COMESTIBLE",
        "id" : "hamburger",
        "name" : "hamburger",
        "weight" : 300,
        "color" : "brown",
        "addiction_type" : "none",
        "spoils_in" : 36,
        "use_action" : "NONE",
        "stim" : 1,
        "container" : "wrapper",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 110,
        "description" : "A sandwich of minced meat with condiments.",
        "price" : 90,
        "material" : "flesh",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 1,
        "bashing" : 0,
        "flags" : ["EATEN_HOT"],
        "fun" : 16
    },
    {
        "type" : "COMESTIBLE",
        "id" : "cheeseburger",
        "name" : "cheeseburger",
        "weight" : 340,
        "color" : "brown",
        "addiction_type" : "none",
        "spoils_in" : 36,
        "use_action" : "NONE",
        "stim" : 1,
        "container" : "wrapper",
        "to_hit" : 0,
        "comestible_type" : "FOOD",
        "symbol" : "%",
        "quench" : 0,
        "heal" : 0,
        "addiction_potential" : 0,
        "nutrition" : 130,
        "description" : "A sandwich of minced meat and cheese with condiments. The apex of pre-cataclysm culinary achievement.",
        "price" : 100,
        "material" : "flesh",
        "tool" : "null",
        "volume" : 1,
        "cutting" : 0,
        "phase" : "solid",
        "charges" : 1,
        "bashing" : 0,
        "flags" : ["EATEN_HOT"],
        "fun" : 18
    },

The following code goes in recipes.json
Makes it possible to craft the above jam and sandwich options.

{
  "result": "jam_orange",
  "category": "CC_DRINK",
  "skill_used": "cooking",
  "difficulty": 2,
  "time": 30000,
  "reversible": false,
  "autolearn": true,
  "tools": [
    [
      ["hotplate", 2],
      ["toolset", 1],
      ["fire", -1]
    ],
    [
      ["pot", -1],
      ["rock_pot", -1],
      ["pan", -1]
    ]
  ],
  "components": [
    [
      ["orange", 1]
    ],
    [
      ["sugar", 1]
    ]
  ]
},
{
  "result": "jam_lemon",
  "category": "CC_DRINK",
  "skill_used": "cooking",
  "difficulty": 2,
  "time": 30000,
  "reversible": false,
  "autolearn": true,
  "tools": [
    [
      ["hotplate", 2],
      ["toolset", 1],
      ["fire", -1]
    ],
    [
      ["pot", -1],
      ["rock_pot", -1],
      ["pan", -1]
    ]
  ],
  "components": [
    [
      ["lemon", 1]
    ],
    [
      ["sugar", 1]
    ]
  ]
},
{
  "result": "jam_apple",
  "category": "CC_DRINK",
  "skill_used": "cooking",
  "difficulty": 2,
  "time": 30000,
  "reversible": false,
  "autolearn": true,
  "tools": [
    [
      ["hotplate", 2],
      ["toolset", 1],
      ["fire", -1]
    ],
    [
      ["pot", -1],
      ["rock_pot", -1],
      ["pan", -1]
    ]
  ],
  "components": [
    [
      ["apple", 1]
    ],
    [
      ["sugar", 1]
    ]
  ]
},

{
   "result": "sandwich_t",
   "category": "CC_FOOD",
   "skill_used": "cooking",
   "difficulty": 0,
   "time": 5000,
   "reversible": false,
   "autolearn": true,
   "tools": [
  ],
  "components": [
    [
      [ "meat", 1 ]
    ],
    [
      [ "bread", 1 ]
    ]
  ]
},
{
   "result": "sandwich_jam",
   "category": "CC_FOOD",
   "skill_used": "cooking",
   "difficulty": 0,
   "time": 8000,
   "reversible": false,
   "autolearn": true,
   "tools": [
    [
      [ "knife_steak", -1 ],[ "knife_combat", -1 ],[ "knife_butcher", -1 ],
      [ "pockknife", -1 ],[ "scalpel", -1 ],[ "machete", -1 ],[ "toolset", -1 ]
    ]
  ],
  "components": [
    [
      [ "jam_strawberries", 1 ],
      [ "jam_blueberries", 1 ],
      [ "jam_orange", 1 ],
      [ "jam_lemon", 1 ],
      [ "jam_apple", 1 ]
    ],
    [
      [ "bread", 1 ]
    ]
  ]
},
{
   "result": "sandwich_cheese",
   "category": "CC_FOOD",
   "skill_used": "cooking",
   "difficulty": 0,
   "time": 8000,
   "reversible": false,
   "autolearn": true,
   "tools": [
    [
      [ "knife_steak", -1 ],[ "knife_combat", -1 ],[ "knife_butcher", -1 ],
      [ "pockknife", -1 ],[ "scalpel", -1 ],[ "machete", -1 ],[ "toolset", -1 ]
    ]
  ],
  "components": [
    [
      [ "cheese", 1 ],
      [ "can_cheese", 1 ]
    ],
    [
      [ "bread", 1 ]
    ]
  ]
},
{
   "result": "sandwich_sauce",
   "category": "CC_FOOD",
   "skill_used": "cooking",
   "difficulty": 0,
   "time": 8000,
   "reversible": false,
   "autolearn": true,
   "tools": [
    [
      [ "knife_steak", -1 ],[ "knife_combat", -1 ],[ "knife_butcher", -1 ],
      [ "pockknife", -1 ],[ "scalpel", -1 ],[ "machete", -1 ],[ "toolset", -1 ]
    ]
  ],
  "components": [
    [
      [ "mayonnaise", 1 ],
      [ "ketchup", 1 ],
      [ "sauce_pesto", 1 ],
      [ "sauce_red", 1 ],
      [ "mustard", 1 ]
    ],
    [
      [ "bread", 1 ]
    ]
  ]
},

First of all, jenkem is an urban legend.

I didn’t think y’all would bite on it, but yeah.

Second of all, according to the legend, the route of administration is by concentrating and inhaling the gas, which is what you’ve already got.

Third of all, it’s an urban legend and huffing poo gas won’t get you high, but it can make you very, very ill.

What about distilled poo with an unknown radioactive compound? It’s not just sewage.

There are a lot of urban legend and similar stuff in this game, like getting insta mutations from radiation when in reality, you’d first die from exposure long before developing some kind of mutation. There’s a lot more, from the monsters to crafting recipes so this game makes it clear it’s not just about real facts. That’s the magicks of games, after all.

I’m not saying don’t include it, I just wanted to clarify that because it sounds like some of the folks on here actually believe that jenkem is a real thing.

Well, to tell you the truth, I had no idea about it. Wikipedia did mentioned about its fakeness.

Also, the inhaler thing is something inspired by fallout’s jet so I read about it. It mentioned brahmin waste as one of the first things that were tried to make the drug somewhere in the wiki, which I find kinda funny. :stuck_out_tongue:

Yeah, FO2 explained jet’s manufacture in detail if you talked to the right NPC and had the right stats.

They grew radioactive mushrooms on brahmin poo, then ran them through an organic synthesis process to extract the psychoactive substances and produce some sort of hallucinogen. Eventually the top dogs in charge decided that something shorter-lived would make larger profits, so they started researching alternatives. Myron was their drug-wunderkind, and he discovered that by putting the poo itself through some unspecified reaction it produced fumes that functioned similar to methamphetamine, but was far more addictive.

So jet isn’t strictly poo in an inhaler, it’s processed poo fumes in an inhaler.

And Fallout came out long before jenkem was ever imagined.

Also, I killed Myron out in the desert after he wouldn’t cease hitting on me in every conversation line. That kid was a real piece.

And Pooh the Bear then found a straw, sticking it into the Fungal Bed.
And it tasted like chocolate-flavoured rainbows weaved of goosebumps! :stuck_out_tongue:

Pooh was last seen wearing a foil hat on the 72nd Street talking to a Bugs Bunny doll through a glass window of a kids store. :"-(

methamphetamines from sudafed. its called shake and bake. saw it on CNN. could also make flammable sudafed bombs. yeah i know not realistic, but rather funny.

I haz question… I’m making armor pieces now but I’m not sure how they really work. What is exactly what affects the bashing and cutting protection they give?

Material type and thickness rating.