It’s more like armor needs a giant nerf.
Armor is stupidly effective now, a leather armor will only let zeds damage you if they hit an uncovered place. More - leather clothing will do the same.[/quote]
I understand that a zombe brute should rape you even with a leather jacket and a t-shirt. But it is generally undervalued the capacity of simple armor, like padded armor, to absorb a great amount of energy. I’ll give you this example.
Look how effective it can be against some hits.
Moreover if I had to fight against a brute, I’d be scared of using a metal armor because a concussion would be as effective as without any armor. I’d rather have a little of armor, like padded, and be able to move around very fast to just evade. So it is not just a problem of armor being too strong, it is also a problem of which type of armor does what.[/quote]
as far a the video goes, I cant imagine wearing leather armor with all that padding between layers. you wouldn’t even be able to move. wearing armor like that would be like 4 encumbrance.
I picture a hulk/brute as being like Matt/nemesis from the Resident evil movie. I imagine being hit by that would be like being hit by a swinging trap trap. you would get blasted off your feet, you would have the air knocked out of you, you would have at LEAST 1 broken bone, possibly perforated organs depending on the impact area, etc. maybe large/powerful creatures could have a multiplier added to your dodge skill against that enemy type?