I think this game really, really needs for containers like backpacks to contain it’s storage space in items. By this I mean, that if you are wearing a dufflebag and it gets destroyed, the items it would’ve been carrying should be dropped on the pavement. Same with backpacks, clothes, everything really.
It’d come with drawbacks, storage would be less effective since you couldn’t carry a sledgehammer in your hoodie and cargo pants but really that makes sense. It would be some more management and you’d need the ability to move objects around, but it’d have a few really good benefits.
One, it’d let you organize your shit into bags, and then take only the one you need for your current task. This would be such a headache saver. Two, it’d stop the rather disastrous event of your backpack getting wrecked by a bunch of zombies only to stack you with a ridiculous encumbrance penalty, making the situation you are already in much worse. Dropping shit isn’t an option unless you are carrying something big, so if you just looted a pantry you are going to have to seperately drop 8 items, which is another several attack you’ll take. It’s a situation that shouldn’t happen thematically that can easily end early game characters. There’s also something distinctly cinematic about running from a horde of zombies, having one wreck your pack dumping the contents onto the ground, maybe breaking your only glass flask of purifier.