[quote=“Vorpig, post:1340, topic:5570”]This may have been suggested before, and may be impossible, but on the slim chance that it hasn’t. Making backpacks and things of that nature have their “own” inventory would be incredibly useful for melee-centric characters. So you can take off and drop whatever encumbering pack you might be wearing in a few turns, along with everything in it. Instead of taking off the pack, and having everything in it remain on your person, encumbering you more. Here is an example, if you will bare with my mediocre writing.
You are running from a Zombie Brute, which is obviously suicide, you’re going to have to fight it. Fighting it with your encumbrance of five would be equally suicidal. The only logical step? Dropping your duffel of loot to allow enough for mobility to stand a chance. You duck into a room, close the door, and slowly start the process of taking every item from your pack and placing it on the ground. Meanwhile, the Brute has broken in and reduced you to a puddle of blood and pulp. As compared to casting off your duffel’o’loot just in time to turn and disintegrate the beast with your unencumbered fists of fury.[/quote]
It has been, repeatedly.
The only simple thing about it is proposing the idea. We’ve had a few folks attempt it and the only implementation that got anywhere still had enough UI issues that we declined to merge.
And welcome to the forums.